#include "ardour_ui.h"
#include "clock_group.h"
+#include "main_clock.h"
#include "gui_thread.h"
#include "keyboard.h"
#include "location_ui.h"
XMLProperty* p = node->property (X_("clock-mode"));
if (!p) {
- return AudioClock::Frames;
+ return ARDOUR_UI::instance()->secondary_clock->mode();
}
return (AudioClock::Mode) string_2_enum (p->value (), AudioClock::Mode);
#include "ardour_ui.h"
#include "clock_group.h"
+#include "main_clock.h"
#include "gui_thread.h"
#include "region_editor.h"
#include "utils.h"
{
set_session (s);
- _clock_group->set_clock_mode (AudioClock::Frames);
+ _clock_group->set_clock_mode (ARDOUR_UI::instance()->secondary_clock->mode());
_clock_group->add (position_clock);
_clock_group->add (end_clock);
_clock_group->add (length_clock);