#ifdef WINDOWS_VST_SUPPORT
#include <fst.h>
#endif
+#ifdef AUDIOUNIT_SUPPORT
+#include "ardour/audio_unit.h"
+#endif
#include "timecode/time.h"
{
/* Things to be done once (and once ONLY) after we have a backend running in the AudioEngine
*/
+#ifdef AUDIOUNIT_SUPPORT
+ std::string au_msg;
+ if (AUPluginInfo::au_get_crashlog(au_msg)) {
+ popup_error(_("Audio Unit Plugin Scan Failed. Automatic AU scanning has been disabled. Please see the log window for further details."));
+ error << _("Audio Unit Plugin Scan Failed:") << endmsg;
+ info << au_msg << endmsg;
+ }
+#endif
ARDOUR::init_post_engine ();