items.push_back (SeparatorElem());
}
- if (ar->scale_amplitude() != 1.0f) {
- items.push_back (MenuElem (_("DeNormalize"), mem_fun(*this, &Editor::denormalize_region)));
- } else {
- items.push_back (MenuElem (_("Normalize"), mem_fun(*this, &Editor::normalize_region)));
+ items.push_back (MenuElem (_("Normalize"), mem_fun(*this, &Editor::normalize_region)));
+ if (ar->scale_amplitude() != 1) {
+ items.push_back (MenuElem (_("Reset Gain"), mem_fun(*this, &Editor::reset_region_scale_amplitude)));
}
} else if (mr) {
items.push_back (SeparatorElem());
}
- items.push_back (MenuElem (_("Strip silence..."), mem_fun (*this, &Editor::strip_region_silence)));
+ items.push_back (MenuElem (_("Strip Silence..."), mem_fun (*this, &Editor::strip_region_silence)));
items.push_back (MenuElem (_("Reverse"), mem_fun(*this, &Editor::reverse_region)));
items.push_back (SeparatorElem());
void strip_region_silence ();
void normalize_region ();
double _last_normalization_value;
- void denormalize_region ();
+ void reset_region_scale_amplitude ();
void adjust_region_scale_amplitude (bool up);
void quantize_region ();
void
-Editor::denormalize_region ()
+Editor::reset_region_scale_amplitude ()
{
if (!session) {
return;
return;
}
- begin_reversible_command ("denormalize");
+ begin_reversible_command ("reset gain");
for (RegionSelection::iterator r = rs.begin(); r != rs.end(); ++r) {
AudioRegionView* const arv = dynamic_cast<AudioRegionView*>(*r);