control_ui->automate_button.set_sensitive (false);
set_tooltip(control_ui->automate_button, _("This control cannot be automated"));
} else {
- control_ui->automate_button.signal_clicked.connect (sigc::bind (
- sigc::mem_fun(*this, &GenericPluginUI::astate_clicked),
- control_ui));
+ control_ui->automate_button.signal_button_press_event().connect (
+ sigc::bind (sigc::mem_fun(*this, &GenericPluginUI::astate_button_event),
+ control_ui),
+ false);
mcontrol->alist()->automation_state_changed.connect (
control_connections,
invalidator (*this),
return control_ui;
}
-void
-GenericPluginUI::astate_clicked (ControlUI* cui)
+bool
+GenericPluginUI::astate_button_event (GdkEventButton* ev, ControlUI* cui)
{
+ if (ev->button != 1) {
+ return true;
+ }
+
using namespace Menu_Helpers;
if (automation_menu == 0) {
items.push_back (MenuElem (_("Touch"),
sigc::bind (sigc::mem_fun(*this, &GenericPluginUI::set_automation_state), (AutoState) Touch, cui)));
- anchored_menu_popup(automation_menu, &cui->automate_button, "", 1, gtk_get_current_event_time());
+ anchored_menu_popup(automation_menu, &cui->automate_button, cui->automate_button.get_text(),
+ 1, ev->time);
+
+ return true;
}
void
void update_input_displays (); // workaround for preset load
void control_combo_changed (ControlUI* cui, float value);
- void astate_clicked (ControlUI*);
+ bool astate_button_event (GdkEventButton* ev, ControlUI*);
void automation_state_changed (ControlUI*);
void set_automation_state (ARDOUR::AutoState state, ControlUI* cui);
void set_all_automation (ARDOUR::AutoState state);