location = loc;
- if (!location) return;
+ if (!location) {
+ return;
+ }
+
+ ++i_am_the_modifier;
if (!hide_check_button.get_parent()) {
item_table.attach (hide_check_button, 5, 6, 0, 1, FILL, Gtk::FILL, 4, 0);
end_clock.set_sensitive (!location->locked());
length_clock.set_sensitive (!location->locked());
+ --i_am_the_modifier;
+
location->start_changed.connect (connections, invalidator (*this), ui_bind (&LocationEditRow::start_changed, this, _1), gui_context());
location->end_changed.connect (connections, invalidator (*this), ui_bind (&LocationEditRow::end_changed, this, _1), gui_context());
location->name_changed.connect (connections, invalidator (*this), ui_bind (&LocationEditRow::name_changed, this, _1), gui_context());
Location* operator= (const Location& other);
bool locked() const { return _locked; }
- void lock() { _locked = true; LockChanged (this); }
- void unlock() { _locked = false; LockChanged (this); }
+ void lock ();
+ void unlock ();
nframes64_t start() const { return _start; }
nframes64_t end() const { return _end; }
node->add_property ("end", buf);
node->add_property ("flags", enum_2_string (_flags));
node->add_property ("locked", (_locked ? "yes" : "no"));
+ node->add_property ("position-lock-style", enum_2_string (_position_lock_style));
return *node;
}
cd_node = *cd_iter;
if (cd_node->name() != "CD-Info") {
- continue;
+ continue;
}
if ((prop = cd_node->property ("name")) != 0) {
- cd_name = prop->value();
+ cd_name = prop->value();
} else {
- throw failed_constructor ();
+ throw failed_constructor ();
}
if ((prop = cd_node->property ("value")) != 0) {
- cd_value = prop->value();
+ cd_value = prop->value();
} else {
- throw failed_constructor ();
+ throw failed_constructor ();
}
cd_info[cd_name] = cd_value;
+ }
+ if ((prop = node.property ("position-lock-style")) != 0) {
+ _position_lock_style = PositionLockStyle (string_2_enum (prop->value(), _position_lock_style));
}
recompute_bbt_from_frames ();
set (map.frame_time (_bbt_start), map.frame_time (_bbt_end), false);
}
+void
+Location::lock ()
+{
+ _locked = true;
+ LockChanged (this);
+}
+
+void
+Location::unlock ()
+{
+ _locked = false;
+ LockChanged (this);
+}
+
/*---------------------------------------------------------------------- */
Locations::Locations (Session& s)