, ui_config (new UIConfiguration)
, gui_object_state (new GUIObjectState)
- , primary_clock (new MainClock (X_("primary"), false, X_("transport"), true, true, true, false, true))
- , secondary_clock (new MainClock (X_("secondary"), false, X_("secondary"), true, true, false, false, true))
+ , primary_clock (new MainClock (X_("primary"), X_("transport"), true ))
+ , secondary_clock (new MainClock (X_("secondary"), X_("secondary"), false))
/* big clock */
MainClock::MainClock (
const std::string& clock_name,
- bool is_transient,
const std::string& widget_name,
- bool editable,
- bool follows_playhead,
- bool primary,
- bool duration,
- bool with_info
+ bool primary
)
- : AudioClock (clock_name, is_transient, widget_name, editable, follows_playhead, duration, with_info)
+ : AudioClock (clock_name, false, widget_name, true, true, false, true)
, _primary (primary)
{
class MainClock : public AudioClock
{
public:
- MainClock (const std::string& clock_name, bool is_transient, const std::string& widget_name,
- bool editable, bool follows_playhead, bool primary, bool duration = false, bool with_info = false);
+ MainClock (const std::string& clock_name, const std::string& widget_name, bool primary);
private: