* @param reduce a factor by which to reduce the resolution
* of the image, expressed as a power of two (pass 0 for no
* reduction).
- * @param srgb_gamma Reciprocal of gamma to use when doing the
- * output gamma correction (after conversion from XYZ to RGB).
*
* @return An ARGB representation of one of the eyes (left or right)
* of this frame. This is ARGB in the Cairo sense, so that each
*
*/
shared_ptr<ARGBFrame>
-StereoPictureFrame::argb_frame (Eye eye, int reduce, float srgb_gamma) const
+StereoPictureFrame::argb_frame (Eye eye, int reduce) const
{
shared_ptr<XYZFrame> xyz_frame;
switch (eye) {
StereoPictureFrame ();
~StereoPictureFrame ();
- boost::shared_ptr<ARGBFrame> argb_frame (Eye eye, int reduce = 0, float srgb_gamma = 2.4) const;
+ boost::shared_ptr<ARGBFrame> argb_frame (Eye eye, int reduce = 0) const;
void rgb_frame (Eye eye, uint16_t* buffer) const;
uint8_t const * left_j2k_data () const;
uint8_t* left_j2k_data ();