{
framepos_t distance;
framepos_t next_distance;
- RegionSelection rs;
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (!_session) return;
{
framepos_t distance;
framepos_t next_distance;
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (!_session) return;
Editor::nudge_forward_capture_offset ()
{
framepos_t distance;
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (!_session) return;
Editor::nudge_backward_capture_offset ()
{
framepos_t distance;
- RegionSelection rs;
+ RegionSelection rs = get_regions_for_action ();
- get_regions_for_action (rs);
-
- if (!_session) return;
+ if (!_session) {
+ return;
+ }
if (!rs.empty()) {
Editor::cursor_to_selection_start (EditorCursor *cursor)
{
framepos_t pos = 0;
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
switch (mouse_mode) {
case MouseObject:
Editor::cursor_to_selection_end (EditorCursor *cursor)
{
framepos_t pos = 0;
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
switch (mouse_mode) {
case MouseObject:
return;
}
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
switch (mouse_mode) {
case MouseObject:
return;
}
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
switch (mouse_mode) {
case MouseObject:
{
framepos_t start = max_framepos;
framepos_t end = 0;
- RegionSelection rs;
set<TimeAxisView*> tracks;
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
void
Editor::add_locations_from_audio_region ()
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
void
Editor::add_location_from_audio_region ()
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
void
Editor::loop_selected_region ()
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (!rs.empty()) {
RegionView *rv = *(rs.begin());
void
Editor::rename_region()
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
{
framepos_t start = max_framepos;
framepos_t end = 0;
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
void
Editor::split_multichannel_region ()
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
void
Editor::separate_under_selected_regions ()
{
- RegionSelection rs;
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
vector<PlaylistState> playlists;
Editor::region_fill_track ()
{
framepos_t end;
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (!_session || rs.empty()) {
return;
Editor::set_region_sync_from_edit_point ()
{
framepos_t where = get_preferred_edit_position ();
- RegionSelection rs;
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
set_sync_point (where, rs);
}
void
Editor::remove_region_sync ()
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
void
Editor::naturalize ()
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
void
Editor::align (RegionPoint what)
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
framepos_t where = get_preferred_edit_position();
if (!rs.empty()) {
Editor::align_relative (RegionPoint what)
{
framepos_t where = get_preferred_edit_position();
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (!rs.empty()) {
align_selection_relative (what, where, rs);
Editor::trim_region (bool front)
{
framepos_t where = get_preferred_edit_position();
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
void
Editor::trim_region_to_location (const Location& loc, const char* str)
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
begin_reversible_command (str);
void
Editor::trim_region_to_edit_point ()
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
framepos_t where = get_preferred_edit_position();
void
Editor::trim_region_from_edit_point ()
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
framepos_t where = get_preferred_edit_position();
void
Editor::trim_to_region(bool forward)
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
begin_reversible_command (_("trim to region"));
/* we only want to cut regions if some are selected */
if (!selection->regions.empty()) {
- get_regions_for_action (rs, false);
+ rs = get_regions_for_action (false);
}
switch (current_mouse_mode()) {
void
Editor::remove_selected_regions ()
{
- RegionSelection rs;
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (!_session) {
return;
return;
}
- RegionSelection rs;
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
return;
}
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
return;
}
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
return;
}
- RegionSelection rs;
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
void
Editor::apply_midi_note_edit_op (MidiOperator& op)
{
- RegionSelection rs;
Command* cmd;
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
void
Editor::fork_region ()
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
void
Editor::apply_filter (Filter& filter, string command, ProgressReporter* progress)
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
Editor::brush (framepos_t pos)
{
RegionSelection sel;
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
snap_to (pos);
void
Editor::set_fade_length (bool in)
{
- RegionSelection rs;
-
- get_regions_for_action (rs, true);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
void
Editor::toggle_fade_active (bool in)
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
void
Editor::set_fade_in_shape (FadeShape shape)
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
void
Editor::set_fade_out_shape (FadeShape shape)
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
void
Editor::set_fade_in_active (bool yn)
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
void
Editor::set_fade_out_active (bool yn)
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
void
Editor::toggle_selected_region_fades (int dir)
{
- RegionSelection rs;
RegionSelection::iterator i;
boost::shared_ptr<AudioRegion> ar;
bool yn;
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
return;
}
- RegionSelection rs;
-
- get_regions_for_action (rs, true);
+ RegionSelection rs = get_regions_for_action ();
framepos_t where = get_preferred_edit_position();
framepos_t start = max_framepos;
framepos_t end = 0;
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
framepos_t start = max_framepos;
framepos_t end = 0;
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
void
Editor::pitch_shift_regions ()
{
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
return;
}
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
return;
}
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
return;
}
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
return;
}
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
return;
}
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;
} else {
- RegionSelection rs;
-
- get_regions_for_action (rs);
+ RegionSelection rs = get_regions_for_action ();
if (rs.empty()) {
return;