#include "ardour/luabindings.h"
#include "ardour/revision.h"
#include "luainstance.h"
+#include "LuaBridge/LuaBridge.h"
#ifdef WAF_BUILD
#include "gtk2ardour-version.h"
#include "ardour/route.h"
#include "ardour/session.h"
+#include "LuaBridge/LuaBridge.h"
+
#include "ardour_ui.h"
#include "public_editor.h"
#include "region_selection.h"
#include "ardour/session_handle.h"
#include "lua/luastate.h"
-#include "LuaBridge/LuaBridge.h"
#include "luasignal.h"
+namespace luabridge {
+ class LuaRef;
+}
+
typedef std::bitset<LuaSignal::LAST_SIGNAL> ActionHook;
class LuaCallback : public ARDOUR::SessionHandlePtr, public sigc::trackable
#include "ardour/session.h"
#include "ardour/types.h"
+#include "LuaBridge/LuaBridge.h"
+
#include "actions.h"
#include "ardour_dialog.h"
#include "ardour_ui.h"