for (XMLNodeList::const_iterator i = children.begin(); i != children.end(); ++i) {
selection->set_state (**i, Stateful::current_state_version);
_regions->set_state (**i);
+ _locations->set_state (**i);
}
if ((prop = node.property ("maximised"))) {
node->add_child_nocopy (LuaInstance::instance()->get_action_state());
node->add_child_nocopy (LuaInstance::instance()->get_hook_state());
+ node->add_child_nocopy (_locations->get_state ());
return *node;
}
EditorLocations::EditorLocations (Editor* e)
: EditorComponent (e)
{
- _locations = new LocationUI ();
+ _locations = new LocationUI (X_("EditorLocations"));
_scroller.set_policy (Gtk::POLICY_AUTOMATIC, Gtk::POLICY_NEVER);
_scroller.add (*_locations);
}
{
return _scroller;
}
+
+XMLNode&
+EditorLocations::get_state () const
+{
+ return _locations->get_state();
+}
+
+int
+EditorLocations::set_state (const XMLNode& node)
+{
+ return _locations->set_state(node);
+}
#ifndef __gtk_ardour_editor_locations_h__
#define __gtk_ardour_editor_locations_h__
+#include "pbd/xml++.h"
+
#include <gtkmm/scrolledwindow.h>
#include "ardour/session_handle.h"
#include "editor_component.h"
void set_session (ARDOUR::Session *);
Gtk::Widget& widget ();
+ XMLNode & get_state () const;
+ int set_state (const XMLNode&);
private:
Gtk::ScrolledWindow _scroller;
/*------------------------------------------------------------------------*/
-LocationUI::LocationUI ()
+LocationUI::LocationUI (std::string state_node_name)
: add_location_button (_("New Marker"))
, add_range_button (_("New Range"))
+ , _mode (AudioClock::Frames)
+ , _mode_set (false)
+ , _state_node_name (state_node_name)
{
i_am_the_modifier = 0;
_session->locations()->changed.connect (_session_connections, invalidator (*this), boost::bind (&LocationUI::refresh_location_list, this), gui_context());
_clock_group->set_clock_mode (clock_mode_from_session_instant_xml ());
+ } else {
+ _mode_set = false;
}
loop_edit_row.set_session (s);
punch_edit_row.set_session (0);
punch_edit_row.set_location (0);
+ _mode_set = false;
+
SessionHandlePtr::session_going_away ();
}
XMLNode &
LocationUI::get_state () const
{
- XMLNode* node = new XMLNode (X_("LocationUI"));
- node->add_property (X_("clock-mode"), enum_2_string (_clock_group->clock_mode ()));
+ XMLNode* node = new XMLNode (_state_node_name);
+ if (_mode_set) {
+ node->add_property (X_("clock-mode"), enum_2_string (_mode));
+ } else {
+ node->add_property (X_("clock-mode"), enum_2_string (_clock_group->clock_mode ()));
+ }
return *node;
}
+int
+LocationUI::set_state (const XMLNode& node)
+{
+ if (node.name() != _state_node_name) {
+ return -1;
+ }
+ XMLProperty const* p = node.property (X_("clock-mode"));
+ if (!p) {
+ return -1;
+ }
+ _mode = (AudioClock::Mode) string_2_enum (p->value (), AudioClock::Mode);
+ _mode_set = true;
+ if (_clock_group) {
+ _clock_group->set_clock_mode (_mode);
+ }
+ return 0;
+}
+
AudioClock::Mode
-LocationUI::clock_mode_from_session_instant_xml () const
+LocationUI::clock_mode_from_session_instant_xml ()
{
- XMLNode* node = _session->instant_xml (X_("LocationUI"));
+ if (_mode_set) {
+ return _mode;
+ }
+
+ XMLNode* node = _session->instant_xml (_state_node_name);
if (!node) {
return AudioClock::Frames;
}
return ARDOUR_UI::instance()->secondary_clock->mode();
}
- return (AudioClock::Mode) string_2_enum (p->value (), AudioClock::Mode);
+ _mode = (AudioClock::Mode) string_2_enum (p->value (), AudioClock::Mode);
+ _mode_set = true;
+ return _mode;
}
class LocationUI : public Gtk::HBox, public ARDOUR::SessionHandlePtr
{
public:
- LocationUI ();
+ LocationUI (std::string state_node_name = "LocationUI");
~LocationUI ();
void set_session (ARDOUR::Session *);
void refresh_location_list ();
XMLNode & get_state () const;
+ int set_state (const XMLNode&);
private:
/** set to the location that has just been created with the LocationUI `add' button
void map_locations (const ARDOUR::Locations::LocationList&);
ClockGroup* _clock_group;
- AudioClock::Mode clock_mode_from_session_instant_xml () const;
+ AudioClock::Mode clock_mode_from_session_instant_xml ();
+
+ AudioClock::Mode _mode;
+ bool _mode_set;
+
+ std::string _state_node_name;
};
class LocationUIWindow : public ArdourWindow