}
std::vector<float>
-CoreAudioBackend::available_sample_rates (const std::string&) const
+CoreAudioBackend::available_sample_rates (const std::string& device) const
+{
+ std::vector<float> sr;
+ _pcmio->available_sample_rates (name_to_id (device), sr);
+ return sr;
+}
+
+std::vector<float>
+CoreAudioBackend::available_sample_rates (const std::string& input_device, const std::string& output_device) const
{
std::vector<float> sr;
std::vector<float> sr_in;
std::vector<float> sr_out;
- const uint32_t inp = name_to_id(_input_audio_device);
- const uint32_t out = name_to_id(_output_audio_device);
+ const uint32_t inp = name_to_id (input_device);
+ const uint32_t out = name_to_id (output_device);
+
if (inp == UINT32_MAX && out == UINT32_MAX) {
return sr;
} else if (inp == UINT32_MAX) {
- _pcmio->available_sample_rates(out, sr_out);
+ _pcmio->available_sample_rates (out, sr_out);
return sr_out;
} else if (out == UINT32_MAX) {
- _pcmio->available_sample_rates(inp, sr_in);
+ _pcmio->available_sample_rates (inp, sr_in);
return sr_in;
} else {
- _pcmio->available_sample_rates(inp, sr_in);
- _pcmio->available_sample_rates(out, sr_out);
+ _pcmio->available_sample_rates (inp, sr_in);
+ _pcmio->available_sample_rates (out, sr_out);
// TODO allow to use different SR per device, tweak aggregate
- std::set_intersection(sr_in.begin(), sr_in.end(), sr_out.begin(), sr_out.end(), std::back_inserter(sr));
+ std::set_intersection (sr_in.begin(), sr_in.end(), sr_out.begin(), sr_out.end(), std::back_inserter(sr));
return sr;
}
}
std::vector<uint32_t>
-CoreAudioBackend::available_buffer_sizes (const std::string&) const
+CoreAudioBackend::available_buffer_sizes (const std::string& device) const
+{
+ std::vector<uint32_t> bs;
+ _pcmio->available_buffer_sizes (name_to_id (device), bs);
+ return bs;
+}
+
+std::vector<uint32_t>
+CoreAudioBackend::available_buffer_sizes (const std::string& input_device, const std::string& output_device) const
{
std::vector<uint32_t> bs;
std::vector<uint32_t> bs_in;
std::vector<uint32_t> bs_out;
- const uint32_t inp = name_to_id(_input_audio_device);
- const uint32_t out = name_to_id(_output_audio_device);
+ const uint32_t inp = name_to_id (input_device);
+ const uint32_t out = name_to_id (output_device);
if (inp == UINT32_MAX && out == UINT32_MAX) {
return bs;
} else if (inp == UINT32_MAX) {
- _pcmio->available_buffer_sizes(out, bs_out);
+ _pcmio->available_buffer_sizes (out, bs_out);
return bs_out;
} else if (out == UINT32_MAX) {
- _pcmio->available_buffer_sizes(out, bs_in);
+ _pcmio->available_buffer_sizes (inp, bs_in);
return bs_in;
} else {
- _pcmio->available_buffer_sizes(inp, bs_in);
- _pcmio->available_buffer_sizes(out, bs_out);
- std::set_intersection(bs_in.begin(), bs_in.end(), bs_out.begin(), bs_out.end(), std::back_inserter(bs));
+ _pcmio->available_buffer_sizes (inp, bs_in);
+ _pcmio->available_buffer_sizes (out, bs_out);
+ std::set_intersection (bs_in.begin(), bs_in.end(), bs_out.begin(), bs_out.end(), std::back_inserter(bs));
return bs;
}
}
int
CoreAudioBackend::set_sample_rate (float sr)
{
- std::vector<float> srs = available_sample_rates (/* really ignored */_input_audio_device);
+ std::vector<float> srs = available_sample_rates (_input_audio_device, _output_audio_device);
if (std::find(srs.begin(), srs.end(), sr) == srs.end()) {
return -1;
}
void
CoreAudioBackend::launch_control_app ()
{
- _pcmio->launch_control_app(name_to_id(_input_audio_device));
+ if (name_to_id (_input_audio_device) != UINT32_MAX) {
+ _pcmio->launch_control_app(name_to_id(_input_audio_device));
+ }
+ if (name_to_id (_output_audio_device) != UINT32_MAX) {
+ _pcmio->launch_control_app(name_to_id(_output_audio_device));
+ }
}
/* State Control */