snap_to_internal (start, direction, for_mark);
}
+void
+Editor::snap_to_no_magnets (framepos_t& start, RoundMode direction, bool for_mark)
+{
+ if (!_session || _snap_mode == SnapOff) {
+ return;
+ }
+
+ snap_to_internal (start, direction, for_mark, true);
+}
+
void
Editor::timecode_snap_to_internal (framepos_t& start, RoundMode direction, bool /*for_mark*/)
{
}
void
-Editor::snap_to_internal (framepos_t& start, RoundMode direction, bool for_mark)
+Editor::snap_to_internal (framepos_t& start, RoundMode direction, bool for_mark, bool no_magnets)
{
const framepos_t one_second = _session->frame_rate();
const framepos_t one_minute = _session->frame_rate() * 60;
case SnapMagnetic:
+ if (no_magnets) {
+ return;
+ }
+
if (presnap > start) {
if (presnap > (start + pixel_to_sample(snap_threshold))) {
start = presnap;
ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
bool for_mark = false);
+ void snap_to_no_magnets (framepos_t& first,
+ ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
+ bool for_mark = false);
+
void snap_to_with_modifier (framepos_t& first,
GdkEvent const * ev,
ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
void snap_to_internal (framepos_t& first,
ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
- bool for_mark = false);
+ bool for_mark = false,
+ bool no_magnets = false);
void timecode_snap_to_internal (framepos_t& first,
ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
{
if (_editor->snap_delta () == SnapRelative) {
framepos_t temp = pos;
- _editor->snap_to (temp);
+ _editor->snap_to_no_magnets (temp);
_snap_delta = temp - pos;
}
}
if (_editor->snap_delta () == SnapRelative) {
double temp;
- temp = region->snap_to_pixel(cnote->x0 ());
+ temp = region->snap_to_pixel_no_magnets (cnote->x0 ());
_snap_delta = temp - cnote->x0 ();
}
return _last_pointer_frame;
}
- framecnt_t snap_delta () const {
+ ARDOUR::frameoffset_t snap_delta () const {
return _snap_delta;
}
/* difference between some key position's snapped and unsnapped
* framepos. used for relative snap.
*/
- framecnt_t _snap_delta;
+ ARDOUR::frameoffset_t _snap_delta;
CursorContext::Handle _cursor_ctx; ///< cursor change context
};
return snap_frame_to_frame (editor.pixel_to_sample (x));
}
+/** @param x Pixel relative to the region position explicitly (no magnetic snap)
+ * @return Snapped frame relative to the region position.
+ */
+framepos_t
+MidiRegionView::snap_pixel_to_sample_no_magnets (double x)
+{
+ PublicEditor& editor (trackview.editor());
+ return snap_frame_to_frame_no_magnets (editor.pixel_to_sample (x));
+}
+
/** @param x Pixel relative to the region position.
* @return Snapped pixel relative to the region position.
*/
return (double) trackview.editor().sample_to_pixel(snap_pixel_to_sample(x));
}
+/** @param x Pixel relative to the region position.
+ * @return Explicitly snapped pixel relative to the region position (no magnetic snap).
+ */
+double
+MidiRegionView::snap_to_pixel_no_magnets (double x)
+{
+ return (double) trackview.editor().sample_to_pixel(snap_pixel_to_sample_no_magnets(x));
+}
+
double
MidiRegionView::get_position_pixels()
{
}
double
-MidiRegionView::region_frames_to_region_beats_double(framepos_t frames) const
+MidiRegionView::region_frames_to_region_beats_double (framepos_t frames) const
{
return _region_relative_time_converter_double.from(frames);
}
int sign = 1;
/* negative beat offsets aren't allowed */
if (delta_samps > 0) {
- delta_beats = _region_relative_time_converter_double.from(delta_samps);
+ delta_beats = region_frames_to_region_beats_double (delta_samps);
} else if (delta_samps < 0) {
- delta_beats = _region_relative_time_converter_double.from( - delta_samps);
+ delta_beats = region_frames_to_region_beats_double ( - delta_samps);
sign = -1;
}
double delta_beats;
int sign = 1;
if (delta_samps > 0) {
- delta_beats = _region_relative_time_converter_double.from(delta_samps);
+ delta_beats = region_frames_to_region_beats_double (delta_samps);
} else if (delta_samps < 0) {
- delta_beats = _region_relative_time_converter_double.from( - delta_samps);
+ delta_beats = region_frames_to_region_beats_double ( - delta_samps);
sign = -1;
}
*/
double snap_to_pixel(double x);
+ /** Snap a region relative pixel coordinate to pixel units explicitly (no magnetic snap).
+ * @param x a pixel coordinate relative to region start
+ * @return the explicitly snapped pixel coordinate relative to region start
+ */
+ double snap_to_pixel_no_magnets (double x);
+
/** Snap a region relative pixel coordinate to frame units.
* @param x a pixel coordinate relative to region start
* @return the snapped framepos_t coordinate relative to region start
*/
framepos_t snap_pixel_to_sample(double x);
+ /** Explicitly snap a region relative pixel coordinate to frame units (no magnetic snap).
+ * @param x a pixel coordinate relative to region start
+ * @return the explicitly snapped framepos_t coordinate relative to region start
+ */
+ framepos_t snap_pixel_to_sample_no_magnets (double x);
+
/** Convert a timestamp in beats into frames (both relative to region position) */
framepos_t region_beats_to_region_frames(Evoral::Beats beats) const;
/** Convert a timestamp in beats into absolute frames */
virtual void snap_to (framepos_t& first,
ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
bool for_mark = false) = 0;
+ /** Snap a value according to the current snap setting. */
+ virtual void snap_to_no_magnets (framepos_t& first,
+ ARDOUR::RoundMode direction = ARDOUR::RoundNearest,
+ bool for_mark = false) = 0;
/** Undo some transactions.
* @param n Number of transactions to undo.
/* back to region relative */
return frame - _region->position();
}
+
+/** Snap a frame offset within our region using the current snap settings.
+ * @param x Frame offset from this region's position.
+ * @return Snapped frame offset from this region's position.
+ */
+frameoffset_t
+RegionView::snap_frame_to_frame_no_magnets (frameoffset_t x) const
+{
+ PublicEditor& editor = trackview.editor();
+
+ /* x is region relative, convert it to global absolute frames */
+ framepos_t const session_frame = x + _region->position();
+
+ /* try a snap in either direction */
+ framepos_t frame = session_frame;
+ editor.snap_to_no_magnets (frame, RoundNearest);
+
+ /* if we went off the beginning of the region, snap forwards */
+ if (frame < _region->position ()) {
+ frame = session_frame;
+ editor.snap_to_no_magnets (frame, RoundUpAlways);
+ }
+
+ /* back to region relative */
+ return frame - _region->position();
+}
};
ARDOUR::frameoffset_t snap_frame_to_frame (ARDOUR::frameoffset_t) const;
+ ARDOUR::frameoffset_t snap_frame_to_frame_no_magnets (ARDOUR::frameoffset_t) const;
protected: