ARDOUR::AudioEngine::instance()->Stopped.connect (stopped_connection, MISSING_INVALIDATOR, boost::bind (&EngineControl::engine_stopped, this), gui_context());
ARDOUR::AudioEngine::instance()->Halted.connect (stopped_connection, MISSING_INVALIDATOR, boost::bind (&EngineControl::engine_stopped, this), gui_context());
- backend_changed ();
+ {
+ PBD::Unwinder<uint32_t> protect_ignore_changes (ignore_changes, ignore_changes + 1);
+ backend_changed ();
+ }
+ maybe_display_saved_state();
/* Connect to signals */