LilvNode* units_midiNote;
LilvNode* patch_writable;
LilvNode* patch_Message;
+ LilvNode* bufz_powerOf2BlockLength;
+ LilvNode* bufz_fixedBlockLength;
private:
bool _bundle_checked;
lilv_node_free(_impl->author);
throw failed_constructor();
}
+ if (lilv_plugin_has_feature(plugin, _world.bufz_powerOf2BlockLength) ||
+ lilv_plugin_has_feature(plugin, _world.bufz_fixedBlockLength)
+ ) {
+ error << string_compose(
+ _("LV2: \"%1\" buffer-size requirements cannot be satisfied."),
+ lilv_node_as_string(_impl->name)) << endmsg;
+ lilv_node_free(_impl->name);
+ lilv_node_free(_impl->author);
+ throw failed_constructor();
+ }
#ifdef HAVE_LILV_0_16_0
// Load default state
units_db = lilv_new_uri(world, LV2_UNITS__db);
patch_writable = lilv_new_uri(world, LV2_PATCH__writable);
patch_Message = lilv_new_uri(world, LV2_PATCH__Message);
+
+ bufz_powerOf2BlockLength = lilv_new_uri(world, LV2_BUF_SIZE__powerOf2BlockLength);
+ bufz_fixedBlockLength = lilv_new_uri(world, LV2_BUF_SIZE__fixedBlockLength);
+
}
LV2World::~LV2World()
{
+ lilv_node_free(bufz_fixedBlockLength);
+ lilv_node_free(bufz_powerOf2BlockLength);
lilv_node_free(patch_Message);
lilv_node_free(patch_writable);
lilv_node_free(units_hz);