On linux SndFileSource::get_soundfile_info was being called with an empty path
value when clicking on a folder in the left side part of the file browser which
resulted in an unnecessary error message.
On Windows every time a directory was selected in the Import dialog,
SndFileSource::get_soundfile_info would fail to open the directory in read only
mode and produce an error, but as we don't want to query/open soundfile info
for directories anyway just test and return if the path is a directory.
sf_info.format = 0; // libsndfile says to clear this before sf_open().
+ if (path.empty() || Glib::file_test(path, Glib::FILE_TEST_IS_DIR)) {
+ return false;
+ }
+
#ifdef PLATFORM_WINDOWS
int fd = g_open (path.c_str(), O_RDONLY, 0444);
#else