void
Session::unset_play_loop ()
{
- play_loop = false;
- clear_events (SessionEvent::AutoLoop);
- clear_events (SessionEvent::AutoLoopDeclick);
- set_track_loop (false);
-
- if (Config->get_seamless_loop()) {
- /* likely need to flush track buffers: this will locate us to wherever we are */
- add_post_transport_work (PostTransportLocate);
- _butler->schedule_transport_work ();
+ if (play_loop) {
+ play_loop = false;
+ clear_events (SessionEvent::AutoLoop);
+ clear_events (SessionEvent::AutoLoopDeclick);
+ set_track_loop (false);
+
+
+ if (Config->get_seamless_loop()) {
+ /* likely need to flush track buffers: this will locate us to wherever we are */
+ add_post_transport_work (PostTransportLocate);
+ _butler->schedule_transport_work ();
+ }
}
}