ActionManager::register_action (editor_actions, X_("Timecode"), _("Timecode fps"));
ActionManager::register_action (editor_actions, X_("Pullup"), _("Pullup / Pulldown"));
ActionManager::register_action (editor_actions, X_("Subframes"), _("Subframes"));
- ActionManager::register_action (editor_actions, X_("addExistingAudioFiles"), _("Add Existing Audio"));
+
/* add named actions for the editor */
/* the next two are duplicate items with different names for use in two different contexts */
+ ActionManager::register_action (editor_actions, X_("addExistingAudioFiles"), _("Add Existing Audio"), mem_fun (*this, &Editor::external_audio_dialog));
+
act = ActionManager::register_action (editor_actions, X_("addExternalAudioToRegionList"), _("Add External Audio"), bind (mem_fun(*this, &Editor::add_external_audio_action), ImportAsRegion));
ActionManager::session_sensitive_actions.push_back (act);