SubtitleAsset::SubtitleAsset (string directory, string xml_file)
: Asset (directory, xml_file)
{
- shared_ptr<XMLFile> xml (new XMLFile (path().string(), "DCSubtitle"));
+ read_xml (xml_file);
+}
+
+SubtitleAsset::SubtitleAsset (string directory, string movie_title, string language)
+ : Asset (directory)
+ , _movie_title (movie_title)
+ , _reel_number ("1")
+ , _language (language)
+{
+
+}
+
+void
+SubtitleAsset::read_xml (string xml_file)
+{
+ shared_ptr<XMLFile> xml (new XMLFile (xml_file, "DCSubtitle"));
_uuid = xml->string_child ("SubtitleID");
_movie_title = xml->string_child ("MovieTitle");
examine_font_nodes (xml, font_nodes, parse_state);
}
-SubtitleAsset::SubtitleAsset (string directory, string movie_title, string language)
- : Asset (directory)
- , _movie_title (movie_title)
- , _reel_number ("1")
- , _language (language)
-{
-
-}
-
void
SubtitleAsset::examine_font_nodes (
shared_ptr<XMLFile> xml,
effective_text.v_position,
effective_text.v_align,
text,
- effective_font.effect.get(),
+ effective_font.effect ? effective_font.effect.get() : NONE,
effective_font.effect_color.get(),
effective_subtitle.fade_up_time,
effective_subtitle.fade_down_time
struct SubtitleSorter {
bool operator() (shared_ptr<Subtitle> a, shared_ptr<Subtitle> b) {
- return a->in() < b->in();
+ if (a->in() != b->in()) {
+ return a->in() < b->in();
+ }
+ return a->v_position() < b->v_position();
}
};
SubtitleAsset::write_xml ()
{
ofstream f (path().string().c_str());
+ write_xml (f);
+}
- f << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
+void
+SubtitleAsset::write_xml (ostream& s)
+{
+ s << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
<< "<DCSubtitle Version=\"1.0\">\n"
<< " <SubtitleID>" << _uuid << "</SubtitleID>\n"
<< " <MovieTitle>" << _movie_title << "</MovieTitle>\n"
<< " <ReelNumber>" << _reel_number << "</ReelNumber>\n"
<< " <Language>" << _language << "</Language>\n"
- << " <LoadFont Id=\"theFontId\" URI=\"arial.ttf\"/>";
+ << " <LoadFont Id=\"theFontId\" URI=\"arial.ttf\"/>\n";
_subtitles.sort (SubtitleSorter ());
for (list<shared_ptr<Subtitle> >::iterator i = _subtitles.begin(); i != _subtitles.end(); ++i) {
+ /* We will start a new <Font>...</Font> whenever some font property changes.
+ I suppose should really make an optimal hierarchy of <Font> tags, but
+ that seems hard.
+ */
+
+ bool const font_changed = first ||
+ italic != (*i)->italic() ||
+ color != (*i)->color() ||
+ size != (*i)->size() ||
+ effect != (*i)->effect() ||
+ effect_color != (*i)->effect_color();
+
stringstream a;
- if (first || italic != (*i)->italic()) {
+ if (font_changed) {
italic = (*i)->italic ();
a << "Italic=\"" << (italic ? "yes" : "no") << "\" ";
- }
-
- if (first || color != (*i)->color()) {
color = (*i)->color ();
a << "Color=\"" << color.to_argb_string() << "\" ";
- }
-
- if (size || size != (*i)->size()) {
size = (*i)->size ();
a << "Size=\"" << size << "\" ";
- }
-
- if (first || effect != (*i)->effect()) {
effect = (*i)->effect ();
a << "Effect=\"" << effect_to_string(effect) << "\" ";
- }
-
- if (first || effect_color != (*i)->effect_color()) {
effect_color = (*i)->effect_color ();
a << "EffectColor=\"" << effect_color.to_argb_string() << "\" ";
- }
-
- if (first) {
- a << "Script=\"normal\" Underlined=\"no\" Weight=\"normal\">";
- }
-
- if (!a.str().empty()) {
- if (!first) {
- f << " </Font>\n";
- } else {
- f << " <Font Id=\"theFontId\" " << a << ">\n";
- }
+ a << "Script=\"normal\" Underlined=\"no\" Weight=\"normal\"";
}
if (first ||
)) {
if (!first) {
- f << " </Subtitle>\n";
+ s << " </Subtitle>\n";
+ }
+
+ if (font_changed) {
+ if (!first) {
+ s << " </Font>\n";
+ }
+ s << " <Font Id=\"theFontId\" " << a.str() << ">\n";
}
- f << " <Subtitle "
+ s << " <Subtitle "
<< "SpotNumber=\"" << spot_number++ << "\" "
- << "TimeIn=" << (*i)->in().to_string() << "\" "
+ << "TimeIn=\"" << (*i)->in().to_string() << "\" "
<< "TimeOut=\"" << (*i)->out().to_string() << "\" "
<< "FadeUpTime=\"" << (*i)->fade_up_time().to_ticks() << "\" "
- << "FadeDownTime=\"" << (*i)->fade_down_time().to_ticks() << "\" "
+ << "FadeDownTime=\"" << (*i)->fade_down_time().to_ticks() << "\""
<< ">\n";
last_in = (*i)->in ();
last_fade_down_time = (*i)->fade_down_time ();
}
- f << " <Text "
+ s << " <Text "
<< "VAlign=\"" << valign_to_string ((*i)->v_align()) << "\" "
- << "VPosition=\"" << (*i)->v_position() << "\" "
+ << "VPosition=\"" << (*i)->v_position() << "\""
<< ">" << (*i)->text() << "</Text>\n";
first = false;
}
- f << " </Subtitle>\n";
- f << "</Font>\n";
+ s << " </Subtitle>\n";
+ s << " </Font>\n";
+ s << "</DCSubtitle>\n";
}