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It seems that <FrameRate> of 96 is ok for 48fps 3D.
author
Carl Hetherington
<cth@carlh.net>
Thu, 5 Sep 2019 00:35:20 +0000
(
01:35
+0100)
committer
Carl Hetherington
<cth@carlh.net>
Thu, 5 Sep 2019 00:35:20 +0000
(
01:35
+0100)
src/verify.cc
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diff --git
a/src/verify.cc
b/src/verify.cc
index 9ab9b15031209cd431e97b451942dd2f7ebf5396..e75be4694e3220d0b7786b453b354fd811fde364 100644
(file)
--- a/
src/verify.cc
+++ b/
src/verify.cc
@@
-136,7
+136,8
@@
dcp::verify (vector<boost::filesystem::path> directories, function<void (string,
frame_rate.numerator != 30 &&
frame_rate.numerator != 48 &&
frame_rate.numerator != 50 &&
- frame_rate.numerator != 60)) {
+ frame_rate.numerator != 60 &&
+ frame_rate.numerator != 96)) {
notes.push_back (VerificationNote(VerificationNote::VERIFY_ERROR, VerificationNote::INVALID_PICTURE_FRAME_RATE));
}
/* Check asset */