update lua script file management:
authorRobin Gareus <robin@gareus.org>
Wed, 23 Mar 2016 22:42:38 +0000 (23:42 +0100)
committerRobin Gareus <robin@gareus.org>
Wed, 23 Mar 2016 22:42:38 +0000 (23:42 +0100)
* clean up Script discovery API
* add "Snippet" script type
* expose user-script dir
* add temporary error-debug information

libs/ardour/ardour/luascripting.h
libs/ardour/luascripting.cc

index d55f13179998c27d3978f8a84c04221938e8502b..b48aaa9a69949e25f6fb8654e64893cb7e7cb72b 100644 (file)
@@ -23,6 +23,7 @@
 #include <boost/shared_ptr.hpp>
 #include <glibmm/threads.h>
 
+#include "pbd/signals.h"
 #include "ardour/libardour_visibility.h"
 
 namespace ARDOUR {
@@ -36,6 +37,7 @@ class LIBARDOUR_API LuaScriptInfo {
                Session,
                EditorHook,
                EditorAction,
+               Snippet,
        };
 
        static std::string type2str (const ScriptType t);
@@ -98,18 +100,19 @@ public:
        ~LuaScripting ();
 
        LuaScriptList &scripts (LuaScriptInfo::ScriptType);
+       void refresh (bool run_scan = false);
+       PBD::Signal0<void> scripts_changed;
 
-       void refresh ();
-       static LuaScriptInfoPtr script_info (const std::string &script ) { return scan_script ("", script); }
+       static LuaScriptInfoPtr script_info (const std::string &script);
        static bool try_compile (const std::string&, const LuaScriptParamList&);
        static std::string get_factory_bytecode (const std::string&);
+       static std::string user_script_dir ();
 
 private:
        static LuaScripting* _instance; // singleton
        LuaScripting ();
 
        void scan ();
-       void check_scan ();
        static LuaScriptInfoPtr scan_script (const std::string &, const std::string & sc = "");
        static void lua_print (std::string s);
 
@@ -117,6 +120,7 @@ private:
        LuaScriptList *_sl_session;
        LuaScriptList *_sl_hook;
        LuaScriptList *_sl_action;
+       LuaScriptList *_sl_snippet;
        LuaScriptList  _empty_script_info;
 
        Glib::Threads::Mutex _lock;
index 5350ea8f117318b596aa836d04a20290ff37ae90..2d3c7d744aa1d4498544bc6186578bee95bfded8 100644 (file)
  *
  */
 #include <cstring>
+#include <glibmm.h>
 
 #include "pbd/error.h"
 #include "pbd/file_utils.h"
 #include "pbd/compose.h"
 
+#include "ardour/directory_names.h"
+#include "ardour/filesystem_paths.h"
 #include "ardour/luascripting.h"
 #include "ardour/lua_script_params.h"
 #include "ardour/search_paths.h"
@@ -51,6 +54,7 @@ LuaScripting::LuaScripting ()
        , _sl_session (0)
        , _sl_hook (0)
        , _sl_action (0)
+       , _sl_snippet (0)
 {
        ;
 }
@@ -63,35 +67,32 @@ LuaScripting::~LuaScripting ()
                delete _sl_session;
                delete _sl_hook;
                delete _sl_action;
+               delete _sl_snippet;
        }
 }
 
-void
-LuaScripting::check_scan ()
-{
-       if (!_sl_dsp || !_sl_session || !_sl_hook || !_sl_action) {
-               scan ();
-       }
-}
 
 void
-LuaScripting::refresh ()
+LuaScripting::refresh (bool run_scan)
 {
-       Glib::Threads::Mutex::Lock lm (_lock, Glib::Threads::TRY_LOCK);
-
-       if (!lm.locked()) {
-               return;
-       }
+       Glib::Threads::Mutex::Lock lm (_lock);
 
        delete _sl_dsp;
        delete _sl_session;
        delete _sl_hook;
        delete _sl_action;
+       delete _sl_snippet;
 
        _sl_dsp = 0;
        _sl_session = 0;
        _sl_hook = 0;
        _sl_action = 0;
+       _sl_snippet = 0;
+
+       if (run_scan) {
+               lm.release ();
+               scan ();
+       }
 }
 
 struct ScriptSorter {
@@ -100,14 +101,15 @@ struct ScriptSorter {
        }
 };
 
+LuaScriptInfoPtr
+LuaScripting::script_info (const std::string &script) {
+       return scan_script ("", script);
+}
+
 void
 LuaScripting::scan ()
 {
-       Glib::Threads::Mutex::Lock lm (_lock, Glib::Threads::TRY_LOCK);
-
-       if (!lm.locked()) {
-               return;
-       }
+       Glib::Threads::Mutex::Lock lm (_lock);
 
 #define CLEAR_OR_NEW(LIST) \
        if (LIST) { LIST->clear (); } else { LIST = new LuaScriptList (); }
@@ -116,6 +118,7 @@ LuaScripting::scan ()
        CLEAR_OR_NEW (_sl_session)
        CLEAR_OR_NEW (_sl_hook)
        CLEAR_OR_NEW (_sl_action)
+       CLEAR_OR_NEW (_sl_snippet)
 
 #undef CLEAR_OR_NEW
 
@@ -141,6 +144,9 @@ LuaScripting::scan ()
                        case LuaScriptInfo::EditorAction:
                                _sl_action->push_back(lsi);
                                break;
+                       case LuaScriptInfo::Snippet:
+                               _sl_snippet->push_back(lsi);
+                               break;
                        default:
                                break;
                }
@@ -150,7 +156,9 @@ LuaScripting::scan ()
        std::sort (_sl_session->begin(), _sl_session->end(), ScriptSorter());
        std::sort (_sl_hook->begin(), _sl_hook->end(), ScriptSorter());
        std::sort (_sl_action->begin(), _sl_action->end(), ScriptSorter());
+       std::sort (_sl_snippet->begin(), _sl_snippet->end(), ScriptSorter());
 
+       scripts_changed (); /* EMIT SIGNAL */
 }
 
 void
@@ -192,17 +200,29 @@ LuaScripting::scan_script (const std::string &fn, const std::string &sc)
                        err = lua.do_file (fn);
                }
                if (err) {
+#ifndef NDEBUG
+               cerr << "failed to load lua script\n";
+#endif
                        return LuaScriptInfoPtr();
                }
        } catch (...) { // luabridge::LuaException
+#ifndef NDEBUG
+               cerr << "failed to parse lua script\n";
+#endif
                return LuaScriptInfoPtr();
        }
        luabridge::LuaRef nfo = luabridge::getGlobal (L, "ardourluainfo");
        if (nfo.type() != LUA_TTABLE) {
+#ifndef NDEBUG
+               cerr << "failed to get ardour{} table from script\n";
+#endif
                return LuaScriptInfoPtr();
        }
 
        if (nfo["name"].type() != LUA_TSTRING || nfo["type"].type() != LUA_TSTRING) {
+#ifndef NDEBUG
+               cerr << "script-type or script-name is not a string\n";
+#endif
                return LuaScriptInfoPtr();
        }
 
@@ -210,6 +230,9 @@ LuaScripting::scan_script (const std::string &fn, const std::string &sc)
        LuaScriptInfo::ScriptType type = LuaScriptInfo::str2type (nfo["type"].cast<std::string>());
 
        if (name.empty() || type == LuaScriptInfo::Invalid) {
+#ifndef NDEBUG
+               cerr << "invalid script-type or missing script name\n";
+#endif
                return LuaScriptInfoPtr();
        }
 
@@ -232,7 +255,10 @@ LuaScripting::scan_script (const std::string &fn, const std::string &sc)
 
 LuaScriptList &
 LuaScripting::scripts (LuaScriptInfo::ScriptType type) {
-       check_scan();
+
+       if (!_sl_dsp || !_sl_session || !_sl_hook || !_sl_action || !_sl_snippet) {
+               scan ();
+       }
 
        switch (type) {
                case LuaScriptInfo::DSP:
@@ -247,10 +273,13 @@ LuaScripting::scripts (LuaScriptInfo::ScriptType type) {
                case LuaScriptInfo::EditorAction:
                        return *_sl_action;
                        break;
+               case LuaScriptInfo::Snippet:
+                       return *_sl_snippet;
+                       break;
                default:
-                       return _empty_script_info;
                        break;
        }
+       return _empty_script_info; // make some compilers happy
 }
 
 
@@ -261,6 +290,7 @@ LuaScriptInfo::type2str (const ScriptType t) {
                case LuaScriptInfo::Session: return "Session";
                case LuaScriptInfo::EditorHook: return "EditorHook";
                case LuaScriptInfo::EditorAction: return "EditorAction";
+               case LuaScriptInfo::Snippet: return "Snippet";
                default: return "Invalid";
        }
 }
@@ -272,6 +302,7 @@ LuaScriptInfo::str2type (const std::string& str) {
        if (!strcasecmp (type, "Session")) {return LuaScriptInfo::Session;}
        if (!strcasecmp (type, "EditorHook")) {return LuaScriptInfo::EditorHook;}
        if (!strcasecmp (type, "EditorAction")) {return LuaScriptInfo::EditorAction;}
+       if (!strcasecmp (type, "Snippet")) {return LuaScriptInfo::Snippet;}
        return LuaScriptInfo::Invalid;
 }
 
@@ -365,15 +396,18 @@ LuaScripting::try_compile (const std::string& script, const LuaScriptParamList&
                return false;
        }
        LuaState l;
+       l.Print.connect (&LuaScripting::lua_print);
        lua_State* L = l.getState();
 
        l.do_command (""
                        " function checkfactory (b, a)"
                        "  assert(type(b) == 'string', 'ByteCode must be string')"
-                       "  load(b)()"
+                       "  load(b)()" // assigns f
                        "  assert(type(f) == 'string', 'Assigned ByteCode must be string')"
+                       "  local factory = load(f)"
+                       "  assert(type(factory) == 'function', 'Factory is a not a function')"
                        "  local env = _ENV;  env.f = nil env.debug = nil os.exit = nil"
-                       "  load (string.dump(f, true), nil, nil, env)(a)"
+                       "  load (string.dump(factory, true), nil, nil, env)(a)"
                        " end"
                        );
 
@@ -381,9 +415,17 @@ LuaScripting::try_compile (const std::string& script, const LuaScriptParamList&
                luabridge::LuaRef lua_test = luabridge::getGlobal (L, "checkfactory");
                l.do_command ("checkfactory = nil"); // hide it.
                l.do_command ("collectgarbage()");
-               lua_test (bytecode);
+
+               luabridge::LuaRef tbl_arg (luabridge::newTable(L));
+               LuaScriptParams::params_to_ref (&tbl_arg, args);
+               lua_test (bytecode, tbl_arg);
                return true; // OK
-       } catch (luabridge::LuaException const& e) { }
+       } catch (luabridge::LuaException const& e) {
+#ifndef NDEBUG
+               cerr << e.what() << "\n";
+#endif
+               lua_print (e.what());
+       }
 
        return false;
 }
@@ -416,3 +458,11 @@ LuaScripting::get_factory_bytecode (const std::string& script)
        } catch (luabridge::LuaException const& e) { }
        return "";
 }
+
+std::string
+LuaScripting::user_script_dir ()
+{
+       std::string dir = Glib::build_filename (user_config_directory(), lua_dir_name);
+       g_mkdir_with_parents (dir.c_str(), 0744);
+       return dir;
+}