}
ArdourCanvas::Color
-UIConfiguration::color (const std::string& name) const
+UIConfiguration::color (const std::string& name, bool* failed) const
{
map<string,string>::const_iterator e = color_aliases.find (name);
+ if (failed) {
+ *failed = false;
+ }
+
if (e != color_aliases.end ()) {
map<string,RelativeHSV>::const_iterator rc = relative_colors.find (e->second);
if (rc != relative_colors.end()) {
}
cerr << string_compose (_("Color %1 not found"), name) << endl;
+
+ if (failed) {
+ *failed = true;
+ }
return rgba_to_color ((g_random_int()%256)/255.0,
(g_random_int()%256)/255.0,
ArdourCanvas::Color quantized (ArdourCanvas::Color) const;
ArdourCanvas::Color base_color_by_name (const std::string&) const;
- ArdourCanvas::Color color (const std::string&) const;
+ ArdourCanvas::Color color (const std::string&, bool* failed = 0) const;
ArdourCanvas::HSV color_hsv (const std::string&) const;
sigc::signal<void,std::string> ParameterChanged;