tweak AU redrawing blocking heuristics
authorRobin Gareus <robin@gareus.org>
Sun, 1 May 2016 18:02:09 +0000 (20:02 +0200)
committerRobin Gareus <robin@gareus.org>
Sun, 1 May 2016 18:02:22 +0000 (20:02 +0200)
gtk2_ardour/au_pluginui.h
gtk2_ardour/au_pluginui.mm

index d0dfac1ba972aa035e7c5cd8c3cde210a42464a3..5e43bcbdcedfd67409ca459d1a44d4c71715e5cb 100644 (file)
@@ -172,6 +172,9 @@ class AUPluginUI : public PlugUIBase, public Gtk::VBox
        static uint64_t timer_callbacks;
        static uint64_t timer_out_of_range;
 
+       static bool timer_callback ();
+       static sigc::connection timer_connection;
+
   public:
        static void start_cf_timer ();
        static void stop_cf_timer ();
index 90d48d54324b9f0686d462ad23880c781e4becee..7af4b8dd9785bcbf74a7daf62f78d0e1204ea193 100644 (file)
@@ -63,8 +63,7 @@ vector<string> AUPluginUI::automation_mode_strings;
 int64_t AUPluginUI::last_timer = 0;
 bool    AUPluginUI::timer_needed = true;
 CFRunLoopTimerRef AUPluginUI::cf_timer;
-uint64_t AUPluginUI::timer_callbacks = 0;
-uint64_t AUPluginUI::timer_out_of_range = 0;
+sigc::connection AUPluginUI::timer_connection;
 
 static const gchar* _automation_mode_strings[] = {
        X_("Manual"),
@@ -210,8 +209,8 @@ dump_view_tree (NSView* view, int depth, int maxdepth)
 static IMP original_nsview_drawIfNeeded;
 static std::vector<id> plugin_views;
 static uint32_t block_plugin_redraws = 0;
-static const uint32_t minimum_redraw_rate = 25; /* frames per second */
-static const uint32_t block_plugin_redraw_count = 10; /* number of combined plugin redraws to block, if blocking */
+static const uint32_t minimum_redraw_rate = 30; /* frames per second */
+static const uint32_t block_plugin_redraw_count = 15; /* number of combined plugin redraws to block, if blocking */
 
 static void add_plugin_view (id view)
 {
@@ -238,7 +237,9 @@ static void interposed_drawIfNeeded (id receiver, SEL selector, NSRect rect)
 {
        if (block_plugin_redraws && (find (plugin_views.begin(), plugin_views.end(), receiver) != plugin_views.end())) {
                block_plugin_redraws--;
+#ifdef AU_DEBUG_PRINT
                std::cerr << "Plugin redraw blocked\n";
+#endif
                /* YOU ... SHALL .... NOT ... DRAW!!!! */
                return;
        }
@@ -691,6 +692,15 @@ AUPluginUI::update_view_size ()
        last_au_frame = [au_view frame];
 }
 
+bool
+AUPluginUI::timer_callback ()
+{
+       block_plugin_redraws = 0;
+#ifdef AU_DEBUG_PRINT
+       std::cerr << "Resume redraws after idle\n";
+#endif
+       return false;
+}
 
 void
 au_cf_timer_callback (CFRunLoopTimerRef timer, void* info)
@@ -702,33 +712,25 @@ void
 AUPluginUI::cf_timer_callback ()
 {
        int64_t now = ARDOUR::get_microseconds ();
-       timer_callbacks++;
 
-       if (!last_timer) {
+       if (!last_timer || block_plugin_redraws) {
                last_timer = now;
                return;
        }
 
-       const int64_t usecs_slop = 7500; /* 7.5 msec */
+       const int64_t usecs_slop = (1400000 / minimum_redraw_rate); // 140%
 
+#ifdef AU_DEBUG_PRINT
        std::cerr << "Timer elapsed : " << now - last_timer << std::endl;
+#endif
 
        if ((now - last_timer) > (usecs_slop + (1000000/minimum_redraw_rate))) {
-               timer_out_of_range++;
-       }
-
-       /* check timing roughly every second */
-
-       if ((timer_callbacks % minimum_redraw_rate) == 0) {
-               std::cerr << "OOR check: " << timer_out_of_range << std::endl;
-               if (timer_out_of_range > (minimum_redraw_rate / 4)) {
-                       /* more than 25 % of the last second's worth of timers
-                          have been late. Take action.
-                       */
-                       block_plugin_redraws = block_plugin_redraw_count;
-                       std::cerr << "Timer too slow, block plugin redraws\n";
-               }
-               timer_out_of_range = 0;
+               block_plugin_redraws = block_plugin_redraw_count;
+               timer_connection.disconnect ();
+               timer_connection = Glib::signal_timeout().connect (&AUPluginUI::timer_callback, 40);
+#ifdef AU_DEBUG_PRINT
+               std::cerr << "Timer too slow, block plugin redraws\n";
+#endif
        }
 
        last_timer = now;
@@ -741,7 +743,7 @@ AUPluginUI::start_cf_timer ()
                return;
        }
 
-       CFTimeInterval interval = 1.0/25.0; /* secs => 40msec or 25fps */
+       CFTimeInterval interval = 1.0 / (float) minimum_redraw_rate;
 
        cf_timer = CFRunLoopTimerCreate (kCFAllocatorDefault,
                                         CFAbsoluteTimeGetCurrent() + interval,
@@ -794,7 +796,9 @@ AUPluginUI::cocoa_view_resized ()
                 * NSView, resulting in a reentrant call to the FrameDidChange
                 * handler (this method). Ignore this reentrant call.
                 */
+#ifdef AU_DEBUG_PRINT
                std::cerr << plugin->name() << " re-entrant call to cocoa_view_resized, ignored\n";
+#endif
                return;
        }