_store->signal_row_changed().connect (sigc::mem_fun (*this, &ControlSurfacesOptions::view_changed));
_view.signal_button_release_event().connect_notify (sigc::mem_fun(*this, &ControlSurfacesOptions::edit_clicked));
+ _view.get_selection()->signal_changed().connect (sigc::mem_fun (*this, &ControlSurfacesOptions::selection_changed));
}
void parameter_changed (std::string const &)
}
}
+ void selection_changed ()
+ {
+ }
+
void view_changed (TreeModel::Path const &, TreeModel::iterator const & i)
{
TreeModel::Row r = *i;
return;
}
+#if 0
+ /* XXX when we move to putting all editors into a notebook,
+ this test will have to be more subtle.
+ */
+ bool const was_editing = (cpi && cpi->protocol && (cpi->protocol->get_gui() != 0));
+ bool const is_editing = r[_model.edit];
+
+ if (was_editing != is_editing) {
+ if (!was_editing) {
+ if (!r[_model.enabled]) {
+ return;
+ }
+ cpi = r[_model.protocol_info];
+ if (!cpi || !cpi->protocol || !cpi->protocol->has_editor ()) {
+ return;
+ }
+ Box* box = (Box*) cpi->protocol->get_gui ();
+ if (!box) {
+ return;
+ }
+ if (box->get_parent()) {
+ static_cast<ArdourWindow*>(box->get_parent())->present();
+ return;
+ }
+ WindowTitle title (Glib::get_application_name());
+ title += r[_model.name];
+ title += _("Configuration");
+ /* once created, the window is managed by the surface itself (as ->get_parent())
+ * Surface's tear_down_gui() is called on session close, when de-activating
+ * or re-initializing a surface.
+ * tear_down_gui() hides an deletes the Window if it exists.
+ */
+ ArdourWindow* win = new ArdourWindow (_parent, title.get_string());
+ win->add (*box);
+ box->show ();
+ win->present ();
+ } else {
+ }
+ }
+#endif
bool const was_enabled = (cpi->protocol != 0);
bool const is_enabled = r[_model.enabled];