calculate_moving_average_of_slave_delta(dir, this_delta);
}
- track_slave_state(slave_speed, slave_transport_frame, this_delta, starting);
+ track_slave_state (slave_speed, slave_transport_frame, this_delta, starting);
if (slave_state == Running && !_slave->is_always_synced() && !config.get_timecode_source_is_synced()) {
/* too far off, so locate and keep rolling */
DEBUG_TRACE (DEBUG::Slave, string_compose ("slave delta is too big, locate to %1\n", slave_transport_frame));
request_locate (slave_transport_frame, true);
+ return false;
} else {
float adjusted_speed = slave_speed + (delta / float(_current_frame_rate));
if (_slave->give_slave_full_control_over_transport_speed()) {
- request_transport_speed(slave_speed);
+ request_transport_speed (slave_speed);
} else {
- request_transport_speed(adjusted_speed);
+ request_transport_speed (adjusted_speed);
DEBUG_TRACE (DEBUG::Slave, string_compose ("adjust using %1 towards %2 ratio %3 current %4 slave @ %5\n",
delta, adjusted_speed, adjusted_speed/slave_speed, _transport_speed,
slave_speed));
(int) (dir * this_delta),
slave_speed,
_transport_speed,
+ _transport_frame,
slave_transport_frame,
_transport_frame,
average_slave_delta));