if (DEBUG_ENABLED(PBD::DEBUG::CanvasEnterLeave)) {
for (vector<Item const*>::const_iterator it = items.begin(); it != items.end(); ++it) {
#ifdef CANVAS_DEBUG
- std::cerr << "\tItem " << (*it)->whatami() << '/' << (*it)->name << std::endl;
+ std::cerr << "\tItem " << (*it)->whatami() << '/' << (*it)->name << " ignore events ? " << (*it)->ignore_events() << " vis ? " << (*it)->visible() << std::endl;
#else
- std::cerr << "\tItem " << (*it)->whatami() << std::endl;
+ std::cerr << "\tItem " << (*it)->whatami() << '/' << " ignore events ? " << (*it)->ignore_events() << " vis ? " << (*it)->visible() << std::endl;
#endif
}
}