do not use SSE source code on a non-x86 build
authorPaul Davis <paul@linuxaudiosystems.com>
Wed, 17 Mar 2010 15:25:04 +0000 (15:25 +0000)
committerPaul Davis <paul@linuxaudiosystems.com>
Wed, 17 Mar 2010 15:25:04 +0000 (15:25 +0000)
git-svn-id: svn://localhost/ardour2/branches/3.0@6770 d708f5d6-7413-0410-9779-e7cbd77b26cf

libs/ardour/wscript

index ce1905afd21eb3739c75ff35e5b3507b7ffd9063..bce5e4f3d6c10637d405c312a118bf303ad9dbfc 100644 (file)
@@ -307,11 +307,10 @@ def build(bld):
                obj.source += [ 'audio_unit.cc' ]
 
        if bld.env['FPU_OPTIMIZATION']:
-               obj.source += [ 'sse_functions_xmm.cc' ]
                if bld.env['build_target'] == 'i386' or bld.env['build_target'] == 'i686':
-                       obj.source += [ 'sse_functions.s' ]
+                        obj.source += [ 'sse_functions_xmm.cc', 'sse_functions.s' ]
                elif bld.env['build_target'] == 'x86_64':
-                       obj.source += [ 'sse_functions_64bit.s' ]
+                        obj.source += [ 'sse_functions_xmm.cc', 'sse_functions_64bit.s' ]
 
        # i18n
        if bld.env['ENABLE_NLS']: