MarkerDrag::MarkerDrag (Editor* e, ArdourCanvas::Item* i)
: Drag (e, i)
+ , _selection_changed (false)
{
DEBUG_TRACE (DEBUG::Drags, "New MarkerDrag\n");
case Selection::Set:
if (!_editor->selection->selected (_marker)) {
_editor->selection->set (_marker);
+ _selection_changed = true;
}
break;
case Selection::Extend:
}
if (!to_add.empty()) {
_editor->selection->add (to_add);
+ _selection_changed = true;
}
break;
}
case Selection::Add:
_editor->selection->add (_marker);
+ _selection_changed = true;
+
break;
}
*/
Selection::Operation op = ArdourKeyboard::selection_type (event->button.state);
-
switch (op) {
case Selection::Set:
if (_editor->selection->selected (_marker) && _editor->selection->markers.size() > 1) {
_editor->selection->set (_marker);
+ _selection_changed = true;
}
break;
case Selection::Toggle:
/* we toggle on the button release, click only */
_editor->selection->toggle (_marker);
+ _selection_changed = true;
+
break;
case Selection::Extend:
break;
}
+ if (_selection_changed) {
+ _editor->begin_reversible_selection_op(X_("Select Marker Release"));
+ _editor->commit_reversible_selection_op();
+ }
+
return;
}
void update_item (ARDOUR::Location *);
ArdourMarker* _marker; ///< marker being dragged
-
+ bool _selection_changed;
struct CopiedLocationMarkerInfo {
ARDOUR::Location* location;
std::vector<ArdourMarker*> markers;