virtual double internal_to_user (double i) const {return i;} //by default the internal value is the same as the user value
virtual double user_to_internal (double i) const {return i;} //by default the internal value is the same as the user value
- /** Get and Set `interface' value (typically, percent of knob travel) */
+ /** Get and Set `interface' value (typically, fraction of knob travel) */
virtual float get_interface() const { return (internal_to_interface(get_value())); }
- virtual void set_interface (float percent) { percent = min( max(0.0f, percent), 1.0f); set_value(interface_to_internal(percent)); }
+ virtual void set_interface (float fraction) { fraction = min( max(0.0f, fraction), 1.0f); set_value(interface_to_internal(fraction)); }
/** Get and Set `user' value ( dB or milliseconds, etc. This MIGHT be the same as the internal value, but in a few cases it is not ) */
virtual float get_user() const { return (internal_to_user(get_value())); }