units_db = lilv_new_uri(world, LV2_UNITS__db);
patch_writable = lilv_new_uri(world, LV2_PATCH__writable);
patch_Message = lilv_new_uri(world, LV2_PATCH__Message);
- lv2_noSampleAccurateCtrl = lilv_new_uri(world, LV2_CORE_PREFIX "NoSampleAccurateControl");
+ lv2_noSampleAccurateCtrl = lilv_new_uri(world, LV2_CORE_PREFIX "noSampleAccurateControls");
#ifdef HAVE_LV2_1_2_0
bufz_powerOf2BlockLength = lilv_new_uri(world, LV2_BUF_SIZE__powerOf2BlockLength);
bufz_fixedBlockLength = lilv_new_uri(world, LV2_BUF_SIZE__fixedBlockLength);