# libraries['flowcanvas'] = LibraryInfo(LIBS='flowcanvas', LIBPATH='#/libs/flowcanvas', CPPPATH='#libs/flowcanvas')
libraries['soundtouch'] = LibraryInfo()
libraries['soundtouch'].ParseConfig ('pkg-config --cflags --libs libSoundTouch')
+ # Comment the previous line and uncomment this for Debian:
+ #libraries['soundtouch'].ParseConfig ('pkg-config --cflags --libs libSoundTouch')
libraries['appleutility'] = LibraryInfo(LIBS='libappleutility',
LIBPATH='#libs/appleutility',
#!/bin/sh
. `dirname "$0"`/ardev_common.sh
-exec $EXECUTABLE "$*"
+exec $EXECUTABLE $*
# DYLD_LIBRARY_PATH is for Darwin
export DYLD_LIBRARY_PATH=$LD_LIBRARY_PATH
+MLOCK_LIMIT=$(ulimit -l)
+if [ "$MLOCK_LIMIT" != "unlimited" ]; then
+ echo "WARNING: Your system has a limit for maximum amount of locked memory!"
+ echo "This might cause Ardour to run out of memory before your system runs out of memory. You can view the memory limit with 'ulimit -l', and it is normally controlled by /etc/security/limits.conf"
+
+fi
+
exec %INSTALL_PREFIX%/%LIBDIR%/ardour2/ardour-%VERSION% $*
#include <pbd/pathscanner.h>
#include <pbd/failed_constructor.h>
#include <pbd/enumwriter.h>
+#include <pbd/stacktrace.h>
#include <gtkmm2ext/gtk_ui.h>
#include <gtkmm2ext/utils.h>
#include <gtkmm2ext/click_box.h>
/* big clock */
- big_clock (X_("bigclock"), false, "BigClockNonRecording", true, false, true),
+ big_clock (X_("bigclock"), false, "BigClockNonRecording", false, false, true),
/* transport */
throw failed_constructor();
}
- /* listen to clock mode changes */
+ /* set default clock modes */
- AudioClock::ModeChanged.connect (mem_fun (*this, &ARDOUR_UI::store_clock_modes));
+ primary_clock.set_mode (AudioClock::SMPTE);
+ secondary_clock.set_mode (AudioClock::BBT);
/* start the time-of-day-clock */
Session *new_session;
int x;
session_loaded = false;
+
x = unload_session ();
if (x < 0) {
void
ARDOUR_UI::record_state_changed ()
{
+ ENSURE_GUI_THREAD (mem_fun (*this, &ARDOUR_UI::record_state_changed));
+
if (!session || !big_clock_window) {
/* why bother - the clock isn't visible */
return;
switch (session->record_status()) {
case Session::Recording:
- big_clock.set_name ("BigClockRecording");
+ big_clock.set_widget_name ("BigClockRecording");
break;
default:
- big_clock.set_name ("BigClockNonRecording");
+ big_clock.set_widget_name ("BigClockNonRecording");
break;
}
}
ARDOUR_UI::Clock.connect (bind (mem_fun (primary_clock, &AudioClock::set), false));
ARDOUR_UI::Clock.connect (bind (mem_fun (secondary_clock, &AudioClock::set), false));
- primary_clock.set_mode (AudioClock::SMPTE);
- secondary_clock.set_mode (AudioClock::BBT);
-
primary_clock.ValueChanged.connect (mem_fun(*this, &ARDOUR_UI::primary_clock_value_changed));
secondary_clock.ValueChanged.connect (mem_fun(*this, &ARDOUR_UI::secondary_clock_value_changed));
connect_dependents_to_session (s);
+ /* listen to clock mode changes. don't do this earlier because otherwise as the clocks
+ restore their modes or are explicitly set, we will cause the "new" mode to be saved
+ back to the session XML ("extra") state.
+ */
+
+ AudioClock::ModeChanged.connect (mem_fun (*this, &ARDOUR_UI::store_clock_modes));
+
start_clocking ();
start_blinking ();
AudioClock::Mode amode;
if (node) {
- if ((prop = node->property (_name.c_str())) != 0) {
+ if ((prop = node->property (_name)) != 0) {
amode = AudioClock::Mode (string_2_enum (prop->value(), amode));
set_mode (amode);
}
++tmp;
boost::shared_ptr<AudioRegion> ar = boost::dynamic_pointer_cast<AudioRegion>(r);
- if (ar && (*i)->crossfade.involves (ar)) {
+ if (ar && (*i)->crossfade->involves (ar)) {
delete *i;
crossfade_views.erase (i);
}
}
void
-AudioStreamView::add_crossfade (Crossfade *crossfade)
+AudioStreamView::add_crossfade (boost::shared_ptr<Crossfade> crossfade)
{
AudioRegionView* lview = 0;
AudioRegionView* rview = 0;
-
+
ENSURE_GUI_THREAD (bind (mem_fun (*this, &AudioStreamView::add_crossfade), crossfade));
/* first see if we already have a CrossfadeView for this Crossfade */
for (list<CrossfadeView *>::iterator i = crossfade_views.begin(); i != crossfade_views.end(); ++i) {
- if ((*i)->crossfade == *crossfade) {
+ if ((*i)->crossfade == crossfade) {
if (!crossfades_visible) {
(*i)->hide();
} else {
CrossfadeView *cv = new CrossfadeView (_trackview.canvas_display,
_trackview,
- *crossfade,
+ crossfade,
_samples_per_unit,
region_color,
*lview, *rview);
}
void
-AudioStreamView::remove_crossfade (Crossfade *xfade)
+AudioStreamView::remove_crossfade (boost::shared_ptr<Crossfade> xfade)
{
ENSURE_GUI_THREAD (bind (mem_fun (*this, &AudioStreamView::remove_crossfade), xfade));
for (list<CrossfadeView*>::iterator i = crossfade_views.begin(); i != crossfade_views.end(); ++i) {
- if (&(*i)->crossfade == xfade) {
+ if ((*i)->crossfade == xfade) {
delete *i;
crossfade_views.erase (i);
break;
AudioStreamView::hide_xfades_involving (AudioRegionView& rv)
{
for (list<CrossfadeView *>::iterator i = crossfade_views.begin(); i != crossfade_views.end(); ++i) {
- if ((*i)->crossfade.involves (rv.audio_region())) {
+ if ((*i)->crossfade->involves (rv.audio_region())) {
(*i)->fake_hide ();
}
}
AudioStreamView::reveal_xfades_involving (AudioRegionView& rv)
{
for (list<CrossfadeView *>::iterator i = crossfade_views.begin(); i != crossfade_views.end(); ++i) {
- if ((*i)->crossfade.involves (rv.audio_region()) && (*i)->visible()) {
+ if ((*i)->crossfade->involves (rv.audio_region()) && (*i)->visible()) {
(*i)->show ();
}
}
void playlist_modified ();
void playlist_changed (boost::shared_ptr<ARDOUR::Diskstream>);
- void add_crossfade (ARDOUR::Crossfade*);
- void remove_crossfade (ARDOUR::Crossfade*);
+ void add_crossfade (boost::shared_ptr<ARDOUR::Crossfade>);
+ void remove_crossfade (boost::shared_ptr<ARDOUR::Crossfade>);
void color_handler (ColorID id, uint32_t val);
{
}
-CrossfadeEditor::CrossfadeEditor (Session& s, Crossfade& xf, double my, double mxy)
+CrossfadeEditor::CrossfadeEditor (Session& s, boost::shared_ptr<Crossfade> xf, double my, double mxy)
: ArdourDialog (_("ardour: x-fade edit")),
xfade (xf),
session (s),
// vpacker.pack_start (*foobut, false, false);
current = In;
- set (xfade.fade_in(), In);
+ set (xfade->fade_in(), In);
current = Out;
- set (xfade.fade_out(), Out);
+ set (xfade->fade_out(), Out);
curve_select_clicked (In);
- xfade.StateChanged.connect (mem_fun(*this, &CrossfadeEditor::xfade_changed));
+ xfade->StateChanged.connect (mem_fun(*this, &CrossfadeEditor::xfade_changed));
session.AuditionActive.connect (mem_fun(*this, &CrossfadeEditor::audition_state_changed));
show_all_children();
redraw ();
current = old_current;
- double spu = xfade.length() / (double) effective_width();
+ double spu = xfade->length() / (double) effective_width();
if (fade[In].waves.empty()) {
- make_waves (xfade.in(), In);
+ make_waves (xfade->in(), In);
}
if (fade[Out].waves.empty()) {
- make_waves (xfade.out(), Out);
+ make_waves (xfade->out(), Out);
}
double ht;
vector<ArdourCanvas::WaveView*>::iterator i;
uint32_t n;
- ht = canvas->get_allocation().get_height() / xfade.in()->n_channels();
+ ht = canvas->get_allocation().get_height() / xfade->in()->n_channels();
for (n = 0, i = fade[In].waves.begin(); i != fade[In].waves.end(); ++i, ++n) {
double yoff;
(*i)->property_samples_per_unit() = spu;
}
- ht = canvas->get_allocation().get_height() / xfade.out()->n_channels();
+ ht = canvas->get_allocation().get_height() / xfade->out()->n_channels();
for (n = 0, i = fade[Out].waves.begin(); i != fade[Out].waves.end(); ++i, ++n) {
double yoff;
void
CrossfadeEditor::xfade_changed (Change ignored)
{
- set (xfade.fade_in(), In);
- set (xfade.fade_out(), Out);
+ set (xfade->fade_in(), In);
+ set (xfade->fade_out(), Out);
}
void
return;
}
- nframes_t len = xfade.length ();
+ nframes_t len = xfade->length ();
fade[current].normative_curve.clear ();
fade[current].gain_curve.clear ();
void
CrossfadeEditor::apply ()
{
- _apply_to (&xfade);
+ _apply_to (xfade);
}
void
-CrossfadeEditor::_apply_to (Crossfade* xf)
+CrossfadeEditor::_apply_to (boost::shared_ptr<Crossfade> xf)
{
ARDOUR::Curve& in (xf->fade_in());
ARDOUR::Curve& out (xf->fade_out());
}
void
-CrossfadeEditor::setup (Crossfade* xfade)
+CrossfadeEditor::setup (boost::shared_ptr<Crossfade> xfade)
{
_apply_to (xfade);
xfade->set_active (true);
void
CrossfadeEditor::reset ()
{
- set (xfade.fade_in(), In);
- set (xfade.fade_out(), Out);
+ set (xfade->fade_in(), In);
+ set (xfade->fade_out(), Out);
}
void
}
ht = canvas->get_allocation().get_height() / (double) nchans;
- spu = xfade.length() / (double) effective_width();
+ spu = xfade->length() / (double) effective_width();
for (uint32_t n = 0; n < nchans; ++n) {
postroll = 0;
}
- if ((left_start_offset = xfade.out()->length() - xfade.length()) >= preroll) {
+ if ((left_start_offset = xfade->out()->length() - xfade->length()) >= preroll) {
left_start_offset -= preroll;
}
length = 0;
- if ((left_length = xfade.length()) < xfade.out()->length() - left_start_offset) {
+ if ((left_length = xfade->length()) < xfade->out()->length() - left_start_offset) {
length += postroll;
}
- right_length = xfade.length();
+ right_length = xfade->length();
- if (xfade.in()->length() - right_length < postroll) {
+ if (xfade->in()->length() - right_length < postroll) {
right_length += postroll;
}
- boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade.out(), left_start_offset, left_length, "xfade out",
+ boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->out(), left_start_offset, left_length, "xfade out",
0, Region::DefaultFlags, false)));
- boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade.in(), 0, right_length, "xfade in",
+ boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->in(), 0, right_length, "xfade in",
0, Region::DefaultFlags, false)));
pl.add_region (left, 0);
void
CrossfadeEditor::audition_left_dry ()
{
- boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade.out(), xfade.out()->length() - xfade.length(), xfade.length(), "xfade left",
+ boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->out(), xfade->out()->length() - xfade->length(), xfade->length(), "xfade left",
0, Region::DefaultFlags, false)));
session.audition_region (left);
{
AudioPlaylist& pl (session.the_auditioner()->prepare_playlist());
- boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade.out(), xfade.out()->length() - xfade.length(), xfade.length(), "xfade left",
+ boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->out(), xfade->out()->length() - xfade->length(), xfade->length(), "xfade left",
0, Region::DefaultFlags, false)));
- boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade.in(), 0, xfade.length(), "xfade in",
+ boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->in(), 0, xfade->length(), "xfade in",
0, Region::DefaultFlags, false)));
pl.add_region (left, 0);
void
CrossfadeEditor::audition_right_dry ()
{
- boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade.in(), 0, xfade.length(), "xfade in",
+ boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->in(), 0, xfade->length(), "xfade in",
0, Region::DefaultFlags, false)));
session.audition_region (right);
}
{
AudioPlaylist& pl (session.the_auditioner()->prepare_playlist());
- boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade.out(), xfade.out()->length() - xfade.length(), xfade.length(), "xfade out",
+ boost::shared_ptr<AudioRegion> left (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->out(), xfade->out()->length() - xfade->length(), xfade->length(), "xfade out",
0, Region::DefaultFlags, false)));
- boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade.out(), 0, xfade.length(), "xfade out",
+ boost::shared_ptr<AudioRegion> right (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (xfade->out(), 0, xfade->length(), "xfade out",
0, Region::DefaultFlags, false)));
pl.add_region (left, 0);
class CrossfadeEditor : public ArdourDialog
{
public:
- CrossfadeEditor (ARDOUR::Session&, ARDOUR::Crossfade&, double miny, double maxy);
- ~CrossfadeEditor ();
-
- void apply ();
-
- static const double canvas_border;
-
- /* these are public so that a caller/subclass can make them do the right thing.
- */
-
- Gtk::Button* cancel_button;
- Gtk::Button* ok_button;
-
- struct PresetPoint {
- double x;
- double y;
-
- PresetPoint (double a, double b)
- : x (a), y (b) {}
- };
-
- struct Preset : public list<PresetPoint> {
- string xpm;
+ CrossfadeEditor (ARDOUR::Session&, boost::shared_ptr<ARDOUR::Crossfade>, double miny, double maxy);
+ ~CrossfadeEditor ();
+
+ void apply ();
+
+ static const double canvas_border;
+
+ /* these are public so that a caller/subclass can make them do the right thing.
+ */
+
+ Gtk::Button* cancel_button;
+ Gtk::Button* ok_button;
+
+ struct PresetPoint {
+ double x;
+ double y;
+
+ PresetPoint (double a, double b)
+ : x (a), y (b) {}
+ };
+
+ struct Preset : public list<PresetPoint> {
+ string xpm;
+
+ Preset (string x)
+ : xpm (x) {}
+ };
+
+ typedef list<Preset*> Presets;
+
+ static Presets* fade_in_presets;
+ static Presets* fade_out_presets;
- Preset (string x)
- : xpm (x) {}
- };
-
- typedef list<Preset*> Presets;
-
- static Presets* fade_in_presets;
- static Presets* fade_out_presets;
-
private:
- ARDOUR::Crossfade& xfade;
- ARDOUR::Session& session;
-
- Gtk::VBox vpacker;
-
- struct Point {
- ~Point();
-
- ArdourCanvas::SimpleRect* box;
- ArdourCanvas::Line* curve;
- double x;
- double y;
-
- static const int32_t size;
-
- void move_to (double x, double y, double xfract, double yfract);
- };
-
- struct PointSorter
- {
- bool operator() (const CrossfadeEditor::Point* a, const CrossfadeEditor::Point *b) {
- return a->x < b->x;
- }
- };
-
- ArdourCanvas::SimpleRect* toplevel;
- ArdourCanvas::Canvas* canvas;
-
- struct Half {
- ArdourCanvas::Line* line;
- ArdourCanvas::Polygon* shading;
- list<Point*> points;
- ARDOUR::Curve normative_curve; /* 0 - 1.0, linear */
- ARDOUR::Curve gain_curve; /* 0 - 2.0, gain mapping */
- vector<ArdourCanvas::WaveView*> waves;
-
- Half();
- };
-
- enum WhichFade {
- In = 0,
- Out = 1
- };
-
- Half fade[2];
- WhichFade current;
-
- bool point_grabbed;
- vector<Gtk::Button*> fade_out_buttons;
- vector<Gtk::Button*> fade_in_buttons;
+ boost::shared_ptr<ARDOUR::Crossfade> xfade;
+ ARDOUR::Session& session;
+
+ Gtk::VBox vpacker;
+
+ struct Point {
+ ~Point();
+
+ ArdourCanvas::SimpleRect* box;
+ ArdourCanvas::Line* curve;
+ double x;
+ double y;
+
+ static const int32_t size;
+
+ void move_to (double x, double y, double xfract, double yfract);
+ };
+
+ struct PointSorter
+ {
+ bool operator() (const CrossfadeEditor::Point* a, const CrossfadeEditor::Point *b) {
+ return a->x < b->x;
+ }
+ };
+
+ ArdourCanvas::SimpleRect* toplevel;
+ ArdourCanvas::Canvas* canvas;
+
+ struct Half {
+ ArdourCanvas::Line* line;
+ ArdourCanvas::Polygon* shading;
+ list<Point*> points;
+ ARDOUR::Curve normative_curve; /* 0 - 1.0, linear */
+ ARDOUR::Curve gain_curve; /* 0 - 2.0, gain mapping */
+ vector<ArdourCanvas::WaveView*> waves;
+
+ Half();
+ };
+
+ enum WhichFade {
+ In = 0,
+ Out = 1
+ };
+
+ Half fade[2];
+ WhichFade current;
+
+ bool point_grabbed;
+ vector<Gtk::Button*> fade_out_buttons;
+ vector<Gtk::Button*> fade_in_buttons;
- Gtk::VBox vpacker2;
+ Gtk::VBox vpacker2;
- Gtk::Button clear_button;
- Gtk::Button revert_button;
+ Gtk::Button clear_button;
+ Gtk::Button revert_button;
- Gtk::ToggleButton audition_both_button;
- Gtk::ToggleButton audition_left_dry_button;
- Gtk::ToggleButton audition_left_button;
- Gtk::ToggleButton audition_right_dry_button;
- Gtk::ToggleButton audition_right_button;
+ Gtk::ToggleButton audition_both_button;
+ Gtk::ToggleButton audition_left_dry_button;
+ Gtk::ToggleButton audition_left_button;
+ Gtk::ToggleButton audition_right_dry_button;
+ Gtk::ToggleButton audition_right_button;
- Gtk::ToggleButton preroll_button;
- Gtk::ToggleButton postroll_button;
+ Gtk::ToggleButton preroll_button;
+ Gtk::ToggleButton postroll_button;
- Gtk::HBox roll_box;
+ Gtk::HBox roll_box;
- gint event_handler (GdkEvent*);
+ gint event_handler (GdkEvent*);
- bool canvas_event (GdkEvent* event);
- bool point_event (GdkEvent* event, Point*);
- bool curve_event (GdkEvent* event);
+ bool canvas_event (GdkEvent* event);
+ bool point_event (GdkEvent* event, Point*);
+ bool curve_event (GdkEvent* event);
- void canvas_allocation (Gtk::Allocation&);
- void add_control_point (double x, double y);
- Point* make_point ();
- void redraw ();
+ void canvas_allocation (Gtk::Allocation&);
+ void add_control_point (double x, double y);
+ Point* make_point ();
+ void redraw ();
- double effective_width () const { return canvas->get_allocation().get_width() - (2.0 * canvas_border); }
- double effective_height () const { return canvas->get_allocation().get_height() - (2.0 * canvas_border); }
+ double effective_width () const { return canvas->get_allocation().get_width() - (2.0 * canvas_border); }
+ double effective_height () const { return canvas->get_allocation().get_height() - (2.0 * canvas_border); }
- void clear ();
- void reset ();
+ void clear ();
+ void reset ();
- double miny;
- double maxy;
+ double miny;
+ double maxy;
- Gtk::Table fade_in_table;
- Gtk::Table fade_out_table;
+ Gtk::Table fade_in_table;
+ Gtk::Table fade_out_table;
- void build_presets ();
- void apply_preset (Preset*);
+ void build_presets ();
+ void apply_preset (Preset*);
- Gtk::RadioButton select_in_button;
- Gtk::RadioButton select_out_button;
- Gtk::HBox curve_button_box;
- Gtk::HBox audition_box;
+ Gtk::RadioButton select_in_button;
+ Gtk::RadioButton select_out_button;
+ Gtk::HBox curve_button_box;
+ Gtk::HBox audition_box;
- void curve_select_clicked (WhichFade);
+ void curve_select_clicked (WhichFade);
- double x_coordinate (double& xfract) const;
- double y_coordinate (double& yfract) const;
+ double x_coordinate (double& xfract) const;
+ double y_coordinate (double& yfract) const;
- void set (const ARDOUR::Curve& alist, WhichFade);
+ void set (const ARDOUR::Curve& alist, WhichFade);
- sigc::connection peaks_ready_connection;
+ sigc::connection peaks_ready_connection;
- void make_waves (boost::shared_ptr<ARDOUR::AudioRegion>, WhichFade);
- void peaks_ready (boost::shared_ptr<ARDOUR::AudioRegion> r, WhichFade);
+ void make_waves (boost::shared_ptr<ARDOUR::AudioRegion>, WhichFade);
+ void peaks_ready (boost::shared_ptr<ARDOUR::AudioRegion> r, WhichFade);
- void _apply_to (ARDOUR::Crossfade* xf);
- void setup (ARDOUR::Crossfade*);
- void cancel_audition ();
- void audition_state_changed (bool);
-
- void audition_toggled ();
- void audition_right_toggled ();
- void audition_right_dry_toggled ();
- void audition_left_toggled ();
- void audition_left_dry_toggled ();
-
- void audition_both ();
- void audition_left_dry ();
- void audition_left ();
- void audition_right_dry ();
- void audition_right ();
-
- void xfade_changed (ARDOUR::Change);
-
- void dump ();
+ void _apply_to (boost::shared_ptr<ARDOUR::Crossfade> xf);
+ void setup (boost::shared_ptr<ARDOUR::Crossfade>);
+ void cancel_audition ();
+ void audition_state_changed (bool);
+
+ void audition_toggled ();
+ void audition_right_toggled ();
+ void audition_right_dry_toggled ();
+ void audition_left_toggled ();
+ void audition_left_dry_toggled ();
+
+ void audition_both ();
+ void audition_left_dry ();
+ void audition_left ();
+ void audition_right_dry ();
+ void audition_right ();
+
+ void xfade_changed (ARDOUR::Change);
+
+ void dump ();
};
#endif /* __gtk_ardour_xfade_edit_h__ */
CrossfadeView::CrossfadeView (ArdourCanvas::Group *parent,
RouteTimeAxisView &tv,
- Crossfade& xf,
+ boost::shared_ptr<Crossfade> xf,
double spu,
Gdk::Color& basic_color,
AudioRegionView& lview,
AudioRegionView& rview)
- : TimeAxisViewItem ("xfade" /*xf.name()*/, *parent, tv, spu, basic_color, xf.position(),
- xf.length(), TimeAxisViewItem::Visibility (TimeAxisViewItem::ShowFrame)),
+ : TimeAxisViewItem ("xfade" /*xf.name()*/, *parent, tv, spu, basic_color, xf->position(),
+ xf->length(), TimeAxisViewItem::Visibility (TimeAxisViewItem::ShowFrame)),
crossfade (xf),
left_view (lview),
right_view (rview)
crossfade_changed (Change (~0));
- crossfade.StateChanged.connect (mem_fun(*this, &CrossfadeView::crossfade_changed));
+ crossfade->StateChanged.connect (mem_fun(*this, &CrossfadeView::crossfade_changed));
}
CrossfadeView::~CrossfadeView ()
bool need_redraw_curves = false;
if (what_changed & BoundsChanged) {
- set_position (crossfade.position(), this);
- set_duration (crossfade.length(), this);
+ set_position (crossfade->position(), this);
+ set_duration (crossfade->length(), this);
need_redraw_curves = true;
}
float* vec;
double h;
- if (!crossfade.following_overlap()) {
+ if (!crossfade->following_overlap()) {
/* curves should not be visible */
fade_in->hide ();
fade_out->hide ();
return;
}
- npoints = get_time_axis_view().editor.frame_to_pixel (crossfade.length());
+ npoints = get_time_axis_view().editor.frame_to_pixel (crossfade->length());
npoints = std::min (gdk_screen_width(), npoints);
- if (!_visible || !crossfade.active() || npoints < 3) {
+ if (!_visible || !crossfade->active() || npoints < 3) {
fade_in->hide();
fade_out->hide();
return;
points = get_canvas_points ("xfade edit redraw", npoints);
vec = new float[npoints];
- crossfade.fade_in().get_vector (0, crossfade.length(), vec, npoints);
+ crossfade->fade_in().get_vector (0, crossfade->length(), vec, npoints);
for (int i = 0, pci = 0; i < npoints; ++i) {
Art::Point &p = (*points)[pci++];
p.set_x(i);
}
fade_in->property_points() = *points;
- crossfade.fade_out().get_vector (0, crossfade.length(), vec, npoints);
+ crossfade->fade_out().get_vector (0, crossfade->length(), vec, npoints);
for (int i = 0, pci = 0; i < npoints; ++i) {
Art::Point &p = (*points)[pci++];
p.set_x(i);
void
CrossfadeView::active_changed ()
{
- if (crossfade.active()) {
+ if (crossfade->active()) {
frame->property_fill_color_rgba() = color_map[cActiveCrossfade];
} else {
frame->property_fill_color_rgba() = color_map[cInactiveCrossfade];
{
CrossfadeView (ArdourCanvas::Group*,
RouteTimeAxisView&,
- ARDOUR::Crossfade&,
+ boost::shared_ptr<ARDOUR::Crossfade>,
double initial_samples_per_unit,
Gdk::Color& basic_color,
AudioRegionView& leftview,
AudioRegionView& rightview);
~CrossfadeView ();
- ARDOUR::Crossfade& crossfade; // ok, let 'em have it
+ boost::shared_ptr<ARDOUR::Crossfade> crossfade; // ok, let 'em have it
+
AudioRegionView& left_view; // and these too
AudioRegionView& right_view;
void
Editor::reposition_x_origin (nframes_t frame)
{
+ cerr << "repsosition to " << frame << endl;
+
if (frame != leftmost_frame) {
leftmost_frame = frame;
{
session = t;
+ XMLNode* node = ARDOUR_UI::instance()->editor_settings();
+ set_state (*node);
+
+ /* catch up with the playhead */
+
+ session->request_locate (playhead_cursor->current_frame);
+
if (first_action_message) {
first_action_message->hide();
}
(static_cast<TimeAxisView*>(*i))->set_samples_per_unit (frames_per_unit);
}
- /* ::reposition_x_origin() doesn't work right here, since the old
- position may be zero already, and it does nothing in such
- circumstances.
- */
-
- leftmost_frame = 0;
-
- horizontal_adjustment.set_value (0);
-
restore_ruler_visibility ();
//tempo_map_changed (Change (0));
session->tempo_map().apply_with_metrics (*this, &Editor::draw_metric_marks);
- edit_cursor->set_position (0);
- playhead_cursor->set_position (0);
-
start_scrolling ();
- XMLNode* node = ARDOUR_UI::instance()->editor_settings();
- set_state (*node);
-
/* don't show master bus in a new session */
if (ARDOUR_UI::instance()->session_is_new ()) {
}
void
-Editor::add_crossfade_context_items (AudioStreamView* view, Crossfade* xfade, Menu_Helpers::MenuList& edit_items, bool many)
+Editor::add_crossfade_context_items (AudioStreamView* view, boost::shared_ptr<Crossfade> xfade, Menu_Helpers::MenuList& edit_items, bool many)
{
using namespace Menu_Helpers;
Menu *xfade_menu = manage (new Menu);
str = _("Unmute");
}
- items.push_back (MenuElem (str, bind (mem_fun(*this, &Editor::toggle_xfade_active), xfade)));
- items.push_back (MenuElem (_("Edit"), bind (mem_fun(*this, &Editor::edit_xfade), xfade)));
+ items.push_back (MenuElem (str, bind (mem_fun(*this, &Editor::toggle_xfade_active), boost::weak_ptr<Crossfade> (xfade))));
+ items.push_back (MenuElem (_("Edit"), bind (mem_fun(*this, &Editor::edit_xfade), boost::weak_ptr<Crossfade> (xfade))));
if (xfade->can_follow_overlap()) {
set_default_size (g.base_width, g.base_height);
move (x, y);
+ if (session && (prop = node.property ("playhead"))) {
+ nframes_t pos = atol (prop->value().c_str());
+ playhead_cursor->set_position (pos);
+ } else {
+ playhead_cursor->set_position (0);
+
+ /* ::reposition_x_origin() doesn't work right here, since the old
+ position may be zero already, and it does nothing in such
+ circumstances.
+ */
+
+ leftmost_frame = 0;
+ horizontal_adjustment.set_value (0);
+ }
+
+ if (session && (prop = node.property ("edit-cursor"))) {
+ nframes_t pos = atol (prop->value().c_str());
+ edit_cursor->set_position (pos);
+ } else {
+ edit_cursor->set_position (0);
+ }
+
if ((prop = node.property ("zoom-focus"))) {
set_zoom_focus ((ZoomFocus) atoi (prop->value()));
}
snprintf (buf, sizeof(buf), "%d", (int) snap_mode);
node->add_property ("snap-mode", buf);
+ snprintf (buf, sizeof (buf), "%" PRIu32, playhead_cursor->current_frame);
+ node->add_property ("playhead", buf);
+ snprintf (buf, sizeof (buf), "%" PRIu32, edit_cursor->current_frame);
+ node->add_property ("edit-cursor", buf);
+
node->add_property ("show-waveforms", _show_waveforms ? "yes" : "no");
node->add_property ("show-waveforms-recording", _show_waveforms_recording ? "yes" : "no");
node->add_property ("show-measures", _show_measures ? "yes" : "no");
}
void
-Editor::toggle_xfade_active (Crossfade* xfade)
+Editor::toggle_xfade_active (boost::weak_ptr<Crossfade> wxfade)
{
- xfade->set_active (!xfade->active());
+ boost::shared_ptr<Crossfade> xfade (wxfade.lock());
+ if (xfade) {
+ xfade->set_active (!xfade->active());
+ }
}
void
-Editor::toggle_xfade_length (Crossfade* xfade)
+Editor::toggle_xfade_length (boost::weak_ptr<Crossfade> wxfade)
{
- xfade->set_follow_overlap (!xfade->following_overlap());
+ boost::shared_ptr<Crossfade> xfade (wxfade.lock());
+ if (xfade) {
+ xfade->set_follow_overlap (!xfade->following_overlap());
+ }
}
void
-Editor::edit_xfade (Crossfade* xfade)
+Editor::edit_xfade (boost::weak_ptr<Crossfade> wxfade)
{
- CrossfadeEditor cew (*session, *xfade, xfade->fade_in().get_min_y(), 1.0);
+ boost::shared_ptr<Crossfade> xfade (wxfade.lock());
+
+ if (!xfade) {
+ return;
+ }
+
+ CrossfadeEditor cew (*session, xfade, xfade->fade_in().get_min_y(), 1.0);
ensure_float (cew);
void add_dstream_context_items (Gtk::Menu_Helpers::MenuList&);
void add_bus_context_items (Gtk::Menu_Helpers::MenuList&);
void add_region_context_items (AudioStreamView*, boost::shared_ptr<ARDOUR::Region>, Gtk::Menu_Helpers::MenuList&);
- void add_crossfade_context_items (AudioStreamView*, ARDOUR::Crossfade*, Gtk::Menu_Helpers::MenuList&, bool many);
+ void add_crossfade_context_items (AudioStreamView*, boost::shared_ptr<ARDOUR::Crossfade>, Gtk::Menu_Helpers::MenuList&, bool many);
void add_selection_context_items (Gtk::Menu_Helpers::MenuList&);
void handle_new_route (ARDOUR::Session::RouteList&);
ImageFrameSocketHandler* image_socket_listener ;
/* </CMT Additions> */
- void toggle_xfade_active (ARDOUR::Crossfade*);
- void toggle_xfade_length (ARDOUR::Crossfade*);
- void edit_xfade (ARDOUR::Crossfade*);
+ void toggle_xfade_active (boost::weak_ptr<ARDOUR::Crossfade>);
+ void toggle_xfade_length (boost::weak_ptr<ARDOUR::Crossfade>);
+ void edit_xfade (boost::weak_ptr<ARDOUR::Crossfade>);
void xfade_edit_left_region ();
void xfade_edit_right_region ();
itt.done = false;
itt.cancel = false;
itt.progress = 0.0f;
+
+ pthread_attr_t attr;
+ pthread_attr_init(&attr);
+ pthread_attr_setstacksize(&attr, 500000);
+
+ pthread_create (&itt.thread, &attr, _freeze_thread, this);
- pthread_create (&itt.thread, 0, _freeze_thread, this);
+ pthread_attr_destroy(&attr);
track_canvas.get_window()->set_cursor (Gdk::Cursor (Gdk::WATCH));
#include <cerrno>
#include <sstream>
+#include <sys/stat.h>
+
#include <gtkmm/box.h>
#include <gtkmm/stock.h>
border_frame.set_label (_("Soundfile Info"));
border_frame.add (main_box);
+ Gtk::Label* tag_label = manage(new Gtk::Label(_("comma seperated tags")));
+
pack_start (border_frame);
set_border_width (4);
main_box.pack_start(channels, false, false);
main_box.pack_start(samplerate, false, false);
main_box.pack_start(timecode, false, false);
- main_box.pack_start(tags_entry, true, true);
+ main_box.pack_start(*tag_label, false, false);
+ main_box.pack_start(tags_entry, false, false);
main_box.pack_start(apply_btn, false, false);
main_box.pack_start(bottom_box, false, false);
bottom_box.pack_start(play_btn);
bottom_box.pack_start(stop_btn);
-// tags_entry.signal_focus_out_event().connect (mem_fun (*this, &SoundFileBox::tags_entry_left));
play_btn.signal_clicked().connect (mem_fun (*this, &SoundFileBox::play_btn_clicked));
stop_btn.signal_clicked().connect (mem_fun (*this, &SoundFileBox::stop_btn_clicked));
apply_btn.signal_clicked().connect (mem_fun (*this, &SoundFileBox::apply_btn_clicked));
+ tags_entry.signal_activate().connect (mem_fun (*this, &SoundFileBox::apply_btn_clicked));
length.set_alignment (0.0f, 0.0f);
format.set_alignment (0.0f, 0.0f);
found_list_view.get_selection()->signal_changed().connect(mem_fun(*this, &SoundFileBrowser::found_list_view_selected));
found_search_btn.signal_clicked().connect(mem_fun(*this, &SoundFileBrowser::found_search_clicked));
-
+ found_entry.signal_activate().connect(mem_fun(*this, &SoundFileBrowser::found_search_clicked));
+
show_all ();
set_session (s);
Gtk::TreeModel::iterator iter;
Gtk::TreeModel::Row row;
+ string filename;
switch (notebook.get_current_page()) {
case 0:
- return chooser.get_filename();
+ filename = chooser.get_filename();
case 1:
iter = found_list_view.get_selection()->get_selected();
row = *iter;
- return row[found_list_columns.pathname];
+ filename = row[found_list_columns.pathname];
default:
/* NOT REACHED */
return "";
}
+
+ struct stat buf;
+ if (stat (filename.c_str(), &buf) || !S_ISREG(buf.st_mode)) {
+ return "";
+ }
+
+ return filename;
}
vector<string> SoundFileOmega::mode_strings;
vector<Glib::ustring>
SoundFileOmega::get_paths ()
{
+ vector<Glib::ustring> results;
+
int n = notebook.get_current_page ();
if (n == 0) {
- return chooser.get_filenames ();
- }
-
- typedef Gtk::TreeView::Selection::ListHandle_Path ListPath;
-
- vector<Glib::ustring> results;
- ListPath rows = found_list_view.get_selection()->get_selected_rows ();
- for (ListPath::iterator i = rows.begin() ; i != rows.end(); ++i) {
- Gtk::TreeIter iter = found_list->get_iter(*i);
- string str = (*iter)[found_list_columns.pathname];
- results.push_back (str);
+ vector<Glib::ustring> filenames = chooser.get_filenames();
+ vector<Glib::ustring>::iterator i;
+ for (i = filenames.begin(); i != filenames.end(); ++i) {
+ struct stat buf;
+ if ((!stat((*i).c_str(), &buf)) && S_ISREG(buf.st_mode)) {
+ results.push_back (*i);
+ }
+ }
+ return results;
+
+ } else {
+
+ typedef Gtk::TreeView::Selection::ListHandle_Path ListPath;
+
+ ListPath rows = found_list_view.get_selection()->get_selected_rows ();
+ for (ListPath::iterator i = rows.begin() ; i != rows.end(); ++i) {
+ Gtk::TreeIter iter = found_list->get_iter(*i);
+ string str = (*iter)[found_list_columns.pathname];
+
+ results.push_back (str);
+ }
+ return results;
}
- return results;
}
void
class AudioPlaylist : public ARDOUR::Playlist
{
public:
- typedef std::list<Crossfade*> Crossfades;
+ typedef std::list<boost::shared_ptr<Crossfade> > Crossfades;
public:
AudioPlaylist (Session&, const XMLNode&, bool hidden = false);
int set_state (const XMLNode&);
- sigc::signal<void,Crossfade *> NewCrossfade;
+ sigc::signal<void,boost::shared_ptr<Crossfade> > NewCrossfade;
- template<class T> void foreach_crossfade (T *t, void (T::*func)(Crossfade *));
+ template<class T> void foreach_crossfade (T *t, void (T::*func)(boost::shared_ptr<Crossfade>));
void crossfades_at (nframes_t frame, Crossfades&);
bool destroy_region (boost::shared_ptr<Region>);
protected:
/* playlist "callbacks" */
- void notify_crossfade_added (Crossfade *);
+ void notify_crossfade_added (boost::shared_ptr<Crossfade>);
void flush_notifications ();
void finalize_split_region (boost::shared_ptr<Region> orig, boost::shared_ptr<Region> left, boost::shared_ptr<Region> right);
void remove_dependents (boost::shared_ptr<Region> region);
private:
- Crossfades _crossfades; /* xfades currently in use */
+ Crossfades _crossfades;
Crossfades _pending_xfade_adds;
- void crossfade_invalidated (Crossfade*);
+ void crossfade_invalidated (boost::shared_ptr<Crossfade>);
XMLNode& state (bool full_state);
void dump () const;
bool region_changed (Change, boost::shared_ptr<Region>);
void crossfade_changed (Change);
- void add_crossfade (Crossfade&);
+ void add_crossfade (boost::shared_ptr<Crossfade>);
void source_offset_changed (boost::shared_ptr<AudioRegion> region);
};
#include <vector>
#include <algorithm>
#include <boost/shared_ptr.hpp>
+#include <boost/enable_shared_from_this.hpp>
#include <sigc++/signal.h>
class AudioRegion;
class Playlist;
-class Crossfade : public PBD::StatefulDestructible
+class Crossfade : public PBD::StatefulDestructible, public boost::enable_shared_from_this<ARDOUR::Crossfade>
{
public:
void invalidate();
- sigc::signal<void,Crossfade*> Invalidated;
+ sigc::signal<void,boost::shared_ptr<Crossfade> > Invalidated;
sigc::signal<void,Change> StateChanged;
bool covers (nframes_t frame) const {
namespace ARDOUR {
-template<class T> void AudioPlaylist::foreach_crossfade (T *t, void (T::*func)(Crossfade *)) {
+template<class T> void AudioPlaylist::foreach_crossfade (T *t, void (T::*func)(boost::shared_ptr<Crossfade>)) {
RegionLock rlock (this, false);
for (Crossfades::iterator i = _crossfades.begin(); i != _crossfades.end(); i++) {
(t->*func) (*i);
boost::shared_ptr<AudioRegion> ar = boost::dynamic_pointer_cast<AudioRegion>(*in_o);
// We look only for crossfades which begin with the current region, so we don't get doubles
- for (list<Crossfade *>::const_iterator xfades = other->_crossfades.begin(); xfades != other->_crossfades.end(); ++xfades) {
+ for (Crossfades::const_iterator xfades = other->_crossfades.begin(); xfades != other->_crossfades.end(); ++xfades) {
if ((*xfades)->in() == ar) {
// We found one! Now copy it!
if ((*xfades)->out() == ar2) {
boost::shared_ptr<AudioRegion>in = boost::dynamic_pointer_cast<AudioRegion>(*in_n);
boost::shared_ptr<AudioRegion>out = boost::dynamic_pointer_cast<AudioRegion>(*out_n);
- Crossfade *new_fade = new Crossfade (*(*xfades), in, out);
- add_crossfade(*new_fade);
+ boost::shared_ptr<Crossfade> new_fade = boost::shared_ptr<Crossfade> (new Crossfade (*(*xfades), in, out));
+ add_crossfade(new_fade);
break;
}
AudioPlaylist::~AudioPlaylist ()
{
- set<Crossfade*> all_xfades;
-
GoingAway (); /* EMIT SIGNAL */
/* drop connections to signals */
notify_callbacks ();
-
- cerr << "deleting crossfades " << _crossfades.size() << endl;
-
- for (Crossfades::iterator x = _crossfades.begin(); x != _crossfades.end(); ) {
- Crossfades::iterator tmp;
-
- tmp = x;
- ++tmp;
-
- delete *x;
-
- cerr << _crossfades.size() << " to go\n";
-
- x = tmp;
- }
-
- cerr << "done\n";
+ _crossfades.clear ();
}
struct RegionSortByLayer {
_read_data_count = 0;
map<uint32_t,vector<boost::shared_ptr<Region> > > relevant_regions;
- map<uint32_t,vector<Crossfade*> > relevant_xfades;
+ map<uint32_t,vector<boost::shared_ptr<Crossfade> > > relevant_xfades;
vector<uint32_t> relevant_layers;
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
for (vector<uint32_t>::iterator l = relevant_layers.begin(); l != relevant_layers.end(); ++l) {
vector<boost::shared_ptr<Region> > r (relevant_regions[*l]);
- vector<Crossfade*>& x (relevant_xfades[*l]);
+ vector<boost::shared_ptr<Crossfade> >& x (relevant_xfades[*l]);
for (vector<boost::shared_ptr<Region> >::iterator i = r.begin(); i != r.end(); ++i) {
boost::shared_ptr<AudioRegion> ar = boost::dynamic_pointer_cast<AudioRegion>(*i);
_read_data_count += ar->read_data_count();
}
- for (vector<Crossfade*>::iterator i = x.begin(); i != x.end(); ++i) {
+ for (vector<boost::shared_ptr<Crossfade> >::iterator i = x.begin(); i != x.end(); ++i) {
(*i)->read_at (buf, mixdown_buffer, gain_buffer, start, cnt, chan_n);
/* don't JACK up _read_data_count, since its the same data as we just
void
AudioPlaylist::remove_dependents (boost::shared_ptr<Region> region)
{
- Crossfades::iterator i, tmp;
boost::shared_ptr<AudioRegion> r = boost::dynamic_pointer_cast<AudioRegion> (region);
if (in_set_state) {
return;
}
- for (i = _crossfades.begin(); i != _crossfades.end(); ) {
- tmp = i;
- tmp++;
-
+ for (Crossfades::iterator i = _crossfades.begin(); i != _crossfades.end(); ) {
if ((*i)->involves (r)) {
- delete *i;
+ i = _crossfades.erase (i);
+ } else {
+ ++i;
}
-
- i = tmp;
}
}
AudioPlaylist::refresh_dependents (boost::shared_ptr<Region> r)
{
boost::shared_ptr<AudioRegion> ar = boost::dynamic_pointer_cast<AudioRegion>(r);
- set<Crossfade*> updated;
+ set<boost::shared_ptr<Crossfade> > updated;
if (ar == 0) {
return;
tmp = x;
++tmp;
- Crossfade *fade = 0;
+ boost::shared_ptr<Crossfade> fade;
if ((*x)->_in == orig) {
if (! (*x)->covers(right->position())) {
- fade = new Crossfade (**x, left, (*x)->_out);
+ fade = boost::shared_ptr<Crossfade> (new Crossfade (**x, left, (*x)->_out));
} else {
// Overlap, the crossfade is copied on the left side of the right region instead
- fade = new Crossfade (**x, right, (*x)->_out);
+ fade = boost::shared_ptr<Crossfade> (new Crossfade (**x, right, (*x)->_out));
}
}
if ((*x)->_out == orig) {
if (! (*x)->covers(right->position())) {
- fade = new Crossfade (**x, (*x)->_in, right);
+ fade = boost::shared_ptr<Crossfade> (new Crossfade (**x, (*x)->_in, right));
} else {
// Overlap, the crossfade is copied on the right side of the left region instead
- fade = new Crossfade (**x, (*x)->_in, left);
+ fade = boost::shared_ptr<Crossfade> (new Crossfade (**x, (*x)->_in, left));
}
}
if (fade) {
_crossfades.remove (*x);
- add_crossfade (*fade);
+ add_crossfade (fade);
}
x = tmp;
}
boost::shared_ptr<AudioRegion> region;
boost::shared_ptr<AudioRegion> top;
boost::shared_ptr<AudioRegion> bottom;
- Crossfade* xfade;
+ boost::shared_ptr<Crossfade> xfade;
if (in_set_state || in_partition) {
return;
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
+ nframes_t xfade_length;
+
other = boost::dynamic_pointer_cast<AudioRegion> (*i);
if (other == region) {
if (other->muted() || region->muted()) {
continue;
}
+
if (other->layer() < region->layer()) {
top = region;
bottom = region;
}
+
+ OverlapType c = top->coverage (bottom->position(), bottom->last_frame());
+
try {
+ switch (c) {
+ case OverlapNone:
+ break;
+
+ case OverlapInternal:
+ /* {=============== top =============}
+ * [ ----- bottom ------- ]
+ */
+ break;
+
+ case OverlapExternal:
+
+ /* [ -------- top ------- ]
+ * {=========== bottom =============}
+ */
- if (top->coverage (bottom->position(), bottom->last_frame()) != OverlapNone) {
+ /* to avoid discontinuities at the region boundaries of an internal
+ overlap (this region is completely within another), we create
+ two hidden crossfades at each boundary. this is not dependent
+ on the auto-xfade option, because we require it as basic
+ audio engineering.
+ */
- /* check if the upper region is within the lower region */
+ xfade_length = min ((nframes_t) 720, top->length());
- if (top->first_frame() > bottom->first_frame() &&
- top->last_frame() < bottom->last_frame()) {
-
-
- /* [ -------- top ------- ]
- * {=========== bottom =============}
- */
-
- /* to avoid discontinuities at the region boundaries of an internal
- overlap (this region is completely within another), we create
- two hidden crossfades at each boundary. this is not dependent
- on the auto-xfade option, because we require it as basic
- audio engineering.
+ xfade = boost::shared_ptr<Crossfade> (new Crossfade (top, bottom, xfade_length, top->first_frame(), StartOfIn));
+ add_crossfade (xfade);
+
+ if (top_region_at (top->last_frame() - 1) == top) {
+ /*
+ only add a fade out if there is no region on top of the end of 'top' (which
+ would cover it).
*/
- nframes_t xfade_length = min ((nframes_t) 720, top->length());
-
- /* in, out */
- xfade = new Crossfade (top, bottom, xfade_length, top->first_frame(), StartOfIn);
- add_crossfade (*xfade);
-
- if (top_region_at (top->last_frame() - 1) == top) {
- /*
- only add a fade out if there is no region on top of the end of 'top' (which
- would cover it).
- */
- xfade = new Crossfade (bottom, top, xfade_length, top->last_frame() - xfade_length, EndOfOut);
- add_crossfade (*xfade);
- }
-
- } else {
-
- xfade = new Crossfade (other, region, Config->get_xfade_model(), Config->get_xfades_active());
- add_crossfade (*xfade);
+ xfade = boost::shared_ptr<Crossfade> (new Crossfade (bottom, top, xfade_length, top->last_frame() - xfade_length, EndOfOut));
+ add_crossfade (xfade);
}
- }
+ break;
+
+ default:
+ xfade = boost::shared_ptr<Crossfade> (new Crossfade (region, other, Config->get_xfade_model(), Config->get_xfades_active()));
+ add_crossfade (xfade);
+ }
}
-
+
catch (failed_constructor& err) {
continue;
}
}
void
-AudioPlaylist::add_crossfade (Crossfade& xfade)
+AudioPlaylist::add_crossfade (boost::shared_ptr<Crossfade> xfade)
{
Crossfades::iterator ci;
- cerr << "adding xfade involving " << xfade.in()->name() << " and " << xfade.out()->name() << endl;
-
for (ci = _crossfades.begin(); ci != _crossfades.end(); ++ci) {
- cerr << "\tcompare to " << (*ci)->in()->name() << " and " << (*ci)->out()->name() << endl;
- if (*(*ci) == xfade) { // Crossfade::operator==()
+ if (*(*ci) == *xfade) { // Crossfade::operator==()
break;
}
}
if (ci != _crossfades.end()) {
- delete &xfade;
+ // it will just go away
} else {
- _crossfades.push_back (&xfade);
+ _crossfades.push_back (xfade);
- xfade.Invalidated.connect (mem_fun (*this, &AudioPlaylist::crossfade_invalidated));
- xfade.StateChanged.connect (mem_fun (*this, &AudioPlaylist::crossfade_changed));
+ xfade->Invalidated.connect (mem_fun (*this, &AudioPlaylist::crossfade_invalidated));
+ xfade->StateChanged.connect (mem_fun (*this, &AudioPlaylist::crossfade_changed));
- notify_crossfade_added (&xfade);
+ notify_crossfade_added (xfade);
}
}
-void AudioPlaylist::notify_crossfade_added (Crossfade *x)
+void AudioPlaylist::notify_crossfade_added (boost::shared_ptr<Crossfade> x)
{
if (g_atomic_int_get(&block_notifications)) {
_pending_xfade_adds.insert (_pending_xfade_adds.end(), x);
}
void
-AudioPlaylist::crossfade_invalidated (Crossfade* xfade)
+AudioPlaylist::crossfade_invalidated (boost::shared_ptr<Crossfade> xfade)
{
Crossfades::iterator i;
}
try {
- Crossfade* xfade = new Crossfade (*((const Playlist *)this), *child);
+ boost::shared_ptr<Crossfade> xfade = boost::shared_ptr<Crossfade> (new Crossfade (*((const Playlist *)this), *child));
_crossfades.push_back (xfade);
xfade->Invalidated.connect (mem_fun (*this, &AudioPlaylist::crossfade_invalidated));
xfade->StateChanged.connect (mem_fun (*this, &AudioPlaylist::crossfade_changed));
void
AudioPlaylist::clear (bool with_signals)
{
- for (Crossfades::iterator i = _crossfades.begin(); i != _crossfades.end(); ) {
-
- Crossfades::iterator tmp;
- tmp = i;
- ++tmp;
-
- delete *i;
-
- i = tmp;
- }
-
_crossfades.clear ();
-
Playlist::clear (with_signals);
}
AudioPlaylist::dump () const
{
boost::shared_ptr<Region>r;
- Crossfade *x;
+ boost::shared_ptr<Crossfade> x;
cerr << "Playlist \"" << _name << "\" " << endl
<< regions.size() << " regions "
boost::shared_ptr<AudioRegion> r = boost::dynamic_pointer_cast<AudioRegion> (region);
bool changed = false;
Crossfades::iterator c, ctmp;
- set<Crossfade*> unique_xfades;
+ set<boost::shared_ptr<Crossfade> > unique_xfades;
if (r == 0) {
fatal << _("programming error: non-audio Region passed to remove_overlap in audio playlist")
c = ctmp;
}
- for (set<Crossfade*>::iterator c = unique_xfades.begin(); c != unique_xfades.end(); ++c) {
- delete *c;
- }
-
if (changed) {
/* overload this, it normally means "removed", not destroyed */
notify_region_removed (region);
AudioEngine::start_metering_thread ()
{
if (m_meter_thread == 0) {
- m_meter_thread = Glib::Thread::create (sigc::mem_fun(this, &AudioEngine::meter_thread), true);
+ m_meter_thread = Glib::Thread::create (sigc::mem_fun(this, &AudioEngine::meter_thread),
+ 500000, true, true, Glib::THREAD_PRIORITY_NORMAL);
}
}
#include <sigc++/bind.h>
+#include <pbd/stacktrace.h>
+
#include <ardour/types.h>
#include <ardour/crossfade.h>
#include <ardour/crossfade_compare.h>
{
_in = in;
_out = out;
+
_length = length;
_position = position;
_anchor_point = ap;
Crossfade::~Crossfade ()
{
- cerr << "Deleting xfade @ " << this << endl;
- Invalidated (this);
- cerr << "invalidation signal sent\n";
+ cerr << "Crossfade deleted\n";
+ notify_callbacks ();
}
void
/* first check for matching ends */
if (top->first_frame() == bottom->first_frame()) {
+
+ cerr << "same start\n";
/* Both regions start at the same point */
} else if (top->last_frame() == bottom->last_frame()) {
+ cerr << "same end\n";
+
/* Both regions end at the same point */
if (top->first_frame() > bottom->first_frame()) {
OverlapType ot = top->coverage (bottom->first_frame(), bottom->last_frame());
+ cerr << "ot = " << ot << endl;
+
switch (ot) {
case OverlapNone:
/* should be NOTREACHED as a precondition of creating
a new crossfade, but we need to handle it here.
*/
+ cerr << "no sir\n";
throw NoCrossfadeHere();
break;
case OverlapInternal:
case OverlapExternal:
/* should be NOTREACHED because of tests above */
+ cerr << "nu-uh\n";
throw NoCrossfadeHere();
break;
_in = bottom;
_out = top;
- _position = bottom->first_frame();
_anchor_point = StartOfIn;
if (model == FullCrossfade) {
+ _position = bottom->first_frame(); // "{"
_length = _out->first_frame() + _out->length() - _in->first_frame();
/* leave active alone */
_follow_overlap = true;
} else {
_length = min (short_xfade_length, top->length());
+ _position = top->last_frame() - _length; // "]" - length
_active = true;
_follow_overlap = false;
/* crossfades must be between non-muted regions */
if (_out->muted() || _in->muted()) {
- Invalidated (this);
+ Invalidated (shared_from_this());
+ return false;
+ }
+
+ if (_in->layer() < _out->layer()) {
+ cerr << "layer change, invalidated\n";
+ Invalidated (shared_from_this());
return false;
}
OverlapType ot;
ot = _in->coverage (_out->first_frame(), _out->last_frame());
-
+
switch (ot) {
case OverlapNone:
case OverlapInternal:
- Invalidated (this);
+ Invalidated (shared_from_this());
return false;
default:
/* overlap type must not have altered */
if (ot != overlap_type) {
- Invalidated (this);
+ Invalidated (shared_from_this());
return false;
}
}
if (newlen == 0) {
- Invalidated (this);
+ Invalidated (shared_from_this());
return false;
}
switch (_anchor_point) {
case StartOfIn:
if (_position != _in->first_frame()) {
- _position = _in->first_frame();
+ if (_length > _short_xfade_length) {
+ /* assume FullCrossfade */
+ _position = _in->first_frame();
+ } else {
+ /* assume short xfade */
+ _position = _out->last_frame() - _length;
+ }
}
break;
void
Crossfade::invalidate ()
{
- Invalidated (this); /* EMIT SIGNAL */
+ Invalidated (shared_from_this()); /* EMIT SIGNAL */
}
{
bool generic_mix_functions = true;
+
if (try_optimization) {
#if defined (ARCH_X86) && defined (BUILD_SSE_OPTIMIZATIONS)
- unsigned int use_sse = 0;
+ unsigned long use_sse = 0;
#ifndef USE_X86_64_ASM
- asm volatile (
+ asm (
"mov $1, %%eax\n"
"pushl %%ebx\n"
"cpuid\n"
- "popl %%ebx\n"
- "andl $33554432, %%edx\n"
"movl %%edx, %0\n"
- : "=m" (use_sse)
+ "popl %%ebx\n"
+ : "=l" (use_sse)
:
: "%eax", "%ecx", "%edx", "memory");
+
#else
- asm volatile (
- "movq $1, %%rax\n"
+ asm (
"pushq %%rbx\n"
+ "movq $1, %%rax\n"
"cpuid\n"
- "popq %%rbx\n"
- "andq $33554432, %%rdx\n"
"movq %%rdx, %0\n"
- : "=m" (use_sse)
+ "popq %%rbx\n"
+ : "=l" (use_sse)
:
- : "%rax", "%rcx", "%rdx", "memory");
+ : "%rax", "%rcx", "%rdx", "memory");
#endif /* USE_X86_64_ASM */
+ use_sse &= (1 << 25); // bit 25 = SSE support
if (use_sse) {
info << "Using SSE optimized routines" << endmsg;
// SSE SET
- Session::compute_peak = x86_sse_compute_peak;
+ Session::compute_peak = x86_sse_compute_peak;
Session::apply_gain_to_buffer = x86_sse_apply_gain_to_buffer;
Session::mix_buffers_with_gain = x86_sse_mix_buffers_with_gain;
Session::mix_buffers_no_gain = x86_sse_mix_buffers_no_gain;
return false;
}
- pthread_create (&_osc_thread, NULL, &OSC::_osc_receiver, this);
+ pthread_attr_t attr;
+ pthread_attr_init(&attr);
+ pthread_attr_setstacksize(&attr, 500000);
+
+ pthread_create (&_osc_thread, &attr, &OSC::_osc_receiver, this);
if (!_osc_thread) {
return false;
}
+ pthread_attr_destroy(&attr);
//pthread_detach (_osc_thread);
return true;
string port;
RouteList new_routes;
list<boost::shared_ptr<AudioTrack> > ret;
+ uint32_t control_id;
/* count existing audio tracks */
_engine.get_physical_outputs (physoutputs);
_engine.get_physical_inputs (physinputs);
+ control_id = 0;
while (how_many) {
}
track->DiskstreamChanged.connect (mem_fun (this, &Session::resort_routes));
- track->set_remote_control_id (ntracks());
+ track->set_remote_control_id (ntracks() + control_id + 1);
+ ++control_id;
new_routes.push_back (track);
ret.push_back (track);
const XMLPropertyList & properties() const { return _proplist; };
XMLProperty *property(const char * );
+ XMLProperty *property(const std::string&);
const XMLProperty *property(const char * n) const
{ return ((XMLNode *) this)->property(n); };
+ const XMLProperty *property(const std::string& ns) const
+ { return ((XMLNode *) this)->property(ns); };
XMLProperty *add_property(const char *, const string &);
XMLProperty *add_property(const char *, const char * = "");
{
int ret;
+ pthread_attr_t default_attr;
+ bool use_default_attr = (attr == NULL);
+
+ if (use_default_attr) {
+ // set default stack size to sensible default for memlocking
+ pthread_attr_init(&default_attr);
+ pthread_attr_setstacksize(&default_attr, 500000);
+ attr = &default_attr;
+ }
+
if ((ret = pthread_create (thread, attr, start_routine, arg)) == 0) {
std::pair<string,pthread_t> newpair;
newpair.first = name;
pthread_mutex_unlock (&thread_map_lock);
}
+
+ if (use_default_attr) {
+ pthread_attr_destroy(&default_attr);
+ }
return ret;
}
XMLNode::property(const char * n)
{
string ns(n);
- if (_propmap.find(ns) == _propmap.end()) {
- return 0;
+ map<string,XMLProperty*>::iterator iter;
+
+ if ((iter = _propmap.find(ns)) != _propmap.end()) {
+ return iter->second;
+ }
+
+ return 0;
+}
+
+XMLProperty *
+XMLNode::property(const string & ns)
+{
+ map<string,XMLProperty*>::iterator iter;
+
+ if ((iter = _propmap.find(ns)) != _propmap.end()) {
+ return iter->second;
}
- return _propmap[ns];
+ return 0;
}
XMLProperty *