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Use jack_client_stop_thread on windows
author
Tim Mayberry
<mojofunk@gmail.com>
Wed, 17 Jul 2013 08:15:02 +0000
(18:15 +1000)
committer
Tim Mayberry
<mojofunk@gmail.com>
Wed, 17 Jul 2013 08:15:02 +0000
(18:15 +1000)
libs/ardour/audioengine.cc
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diff --git
a/libs/ardour/audioengine.cc
b/libs/ardour/audioengine.cc
index a69e98283eab82adde62ad0a0ce651e5d9ba16e9..583ed1ae820bf2d03cf804a608688dadb57e6da8 100644
(file)
--- a/
libs/ardour/audioengine.cc
+++ b/
libs/ardour/audioengine.cc
@@
-1568,7
+1568,7
@@
AudioEngine::stop_process_thread (jack_native_thread_t thread)
* Jack 2 _jack arg is not used so it should be OK
*/
-#if
def USING_JACK2_EXPANSION_OF_JACK_API
+#if
defined(USING_JACK2_EXPANSION_OF_JACK_API) || defined(WIN32)
if (jack_client_stop_thread (_jack, thread) != 0) {
error << "AudioEngine: cannot stop process thread" << endmsg;
return false;