#include "ardour_ui.h"
#include "keyboard.h"
#include "splash.h"
+#include "utils.h"
using namespace std;
using namespace Gtk;
}
}
+bool
+ArdourDialog::on_key_press_event (GdkEventKey* ev)
+{
+ return relay_key_press (ev, this);
+}
+
bool
ArdourDialog::on_enter_notify_event (GdkEventCrossing *ev)
{
bool on_enter_notify_event (GdkEventCrossing*);
bool on_leave_notify_event (GdkEventCrossing*);
- bool on_delete_event (GdkEventAny *);
+ bool on_delete_event (GdkEventAny*);
+ bool on_key_press_event (GdkEventKey*);
void on_unmap ();
void on_show ();
{
}
+bool
+ArdourWindow::on_key_press_event (GdkEventKey* ev)
+{
+ return relay_key_press (ev, this);
+}
+
bool
ArdourWindow::on_enter_notify_event (GdkEventCrossing *ev)
{
bool on_enter_notify_event (GdkEventCrossing*);
bool on_leave_notify_event (GdkEventCrossing*);
bool on_delete_event (GdkEventAny *);
+ bool on_key_press_event (GdkEventKey*);
void on_unmap ();
private: