float <=> string conversions are performed using PBD::to_string/string_to via
XMLNode
AudioRegion::get_basic_state ()
{
XMLNode& node (Region::state ());
- LocaleGuard lg;
node.set_property ("channels", (uint32_t)_sources.size());
{
XMLNode& node (get_basic_state());
XMLNode *child;
- LocaleGuard lg;
child = node.add_child ("Envelope");
AudioRegion::_set_state (const XMLNode& node, int version, PropertyChange& what_changed, bool send)
{
const XMLNodeList& nlist = node.children();
- LocaleGuard lg;
boost::shared_ptr<Playlist> the_playlist (_playlist.lock());
suspend_property_changes ();