From: Stephen Sinclair Date: Thu, 10 Oct 2013 23:21:20 +0000 (+0200) Subject: Restore Windows VC++ project files. X-Git-Url: https://main.carlh.net/gitweb/?a=commitdiff_plain;h=06a8d159ecd60f6623e6a7450ea614f75742277b;p=rtaudio-cdist.git Restore Windows VC++ project files. --- diff --git a/tests/Windows/Debug/.placeholder b/tests/Windows/Debug/.placeholder new file mode 100644 index 0000000..e69de29 diff --git a/tests/Windows/Release/.placeholder b/tests/Windows/Release/.placeholder new file mode 100644 index 0000000..e69de29 diff --git a/tests/Windows/duplex.dsp b/tests/Windows/duplex.dsp new file mode 100755 index 0000000..8f34614 --- /dev/null +++ b/tests/Windows/duplex.dsp @@ -0,0 +1,162 @@ +# Microsoft Developer Studio Project File - Name="duplex" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=duplex - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "duplex.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "duplex.mak" CFG="duplex - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "duplex - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "duplex - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "duplex - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "duplex___Win32_Release" +# PROP BASE Intermediate_Dir "duplex___Win32_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../" /D "NDEBUG" /D "__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_ASIO__" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "duplex - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "duplex___Win32_Debug" +# PROP BASE Intermediate_Dir "duplex___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../" /D "_DEBUG" /D "__WINDOWS_ASIO__.__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_ASIO__" /D "__WINDOWS_DS__" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "duplex - Win32 Release" +# Name "duplex - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\newrtaudio\asio\asio.cpp +# End Source File +# Begin Source File + +SOURCE=..\newrtaudio\asio\asiodrivers.cpp +# End Source File +# Begin Source File + +SOURCE=..\newrtaudio\asio\asiolist.cpp +# End Source File +# Begin Source File + +SOURCE=..\duplex.cpp +# End Source File +# Begin Source File + +SOURCE=..\newrtaudio\asio\iasiothiscallresolver.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\RtAudio.cpp +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\newrtaudio\asio\asio.h +# End Source File +# Begin Source File + +SOURCE=..\newrtaudio\asio\asiodrivers.h +# End Source File +# Begin Source File + +SOURCE=..\newrtaudio\asio\asiodrvr.h +# End Source File +# Begin Source File + +SOURCE=..\newrtaudio\asio\asiolist.h +# End Source File +# Begin Source File + +SOURCE=..\newrtaudio\asio\asiosys.h +# End Source File +# Begin Source File + +SOURCE=..\newrtaudio\asio\ginclude.h +# End Source File +# Begin Source File + +SOURCE=..\newrtaudio\asio\iasiodrv.h +# End Source File +# Begin Source File + +SOURCE=..\newrtaudio\asio\iasiothiscallresolver.h +# End Source File +# Begin Source File + +SOURCE=..\..\RtAudio.h +# End Source File +# Begin Source File + +SOURCE=..\..\RtError.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/tests/Windows/playraw.dsp b/tests/Windows/playraw.dsp new file mode 100755 index 0000000..0c31402 --- /dev/null +++ b/tests/Windows/playraw.dsp @@ -0,0 +1,162 @@ +# Microsoft Developer Studio Project File - Name="playraw" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=playraw - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "playraw.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "playraw.mak" CFG="playraw - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "playraw - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "playraw - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "playraw - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "playraw___Win32_Release" +# PROP BASE Intermediate_Dir "playraw___Win32_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_ASIO__" /D "__WINDOWS_DS__" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "playraw - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "playraw___Win32_Debug" +# PROP BASE Intermediate_Dir "playraw___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_ASIO__" /D "__WINDOWS_DS__" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "playraw - Win32 Release" +# Name "playraw - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\asio\asio.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\asio\asiodrivers.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\asio\asiolist.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\asio\iasiothiscallresolver.cpp +# End Source File +# Begin Source File + +SOURCE=..\playraw.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\RtAudio.cpp +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\asio\asio.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\asiodrivers.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\asiodrvr.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\asiolist.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\asiosys.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\ginclude.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\iasiodrv.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\iasiothiscallresolver.h +# End Source File +# Begin Source File + +SOURCE=..\..\RtAudio.h +# End Source File +# Begin Source File + +SOURCE=..\..\RtError.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/tests/Windows/playsaw.dsp b/tests/Windows/playsaw.dsp new file mode 100755 index 0000000..5a755a2 --- /dev/null +++ b/tests/Windows/playsaw.dsp @@ -0,0 +1,162 @@ +# Microsoft Developer Studio Project File - Name="playsaw" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=playsaw - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "playsaw.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "playsaw.mak" CFG="playsaw - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "playsaw - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "playsaw - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "playsaw - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "playsaw___Win32_Release" +# PROP BASE Intermediate_Dir "playsaw___Win32_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_ASIO__" /D "__WINDOWS_DS__" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "playsaw - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "playsaw___Win32_Debug" +# PROP BASE Intermediate_Dir "playsaw___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_ASIO__" /D "__WINDOWS_DS__" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "playsaw - Win32 Release" +# Name "playsaw - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\asio\asio.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\asio\asiodrivers.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\asio\asiolist.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\asio\iasiothiscallresolver.cpp +# End Source File +# Begin Source File + +SOURCE=..\playsaw.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\RtAudio.cpp +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\asio\asio.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\asiodrivers.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\asiodrvr.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\asiolist.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\asiosys.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\ginclude.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\iasiodrv.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\iasiothiscallresolver.h +# End Source File +# Begin Source File + +SOURCE=..\..\RtAudio.h +# End Source File +# Begin Source File + +SOURCE=..\..\RtError.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/tests/Windows/probe.dsp b/tests/Windows/probe.dsp new file mode 100755 index 0000000..d7464a3 --- /dev/null +++ b/tests/Windows/probe.dsp @@ -0,0 +1,162 @@ +# Microsoft Developer Studio Project File - Name="probe" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=probe - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "probe.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "probe.mak" CFG="probe - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "probe - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "probe - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "probe - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "probe___Win32_Release" +# PROP BASE Intermediate_Dir "probe___Win32_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_ASIO__" /D "__WINDOWS_DS__" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "probe - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "probe___Win32_Debug" +# PROP BASE Intermediate_Dir "probe___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_ASIO__" /D "__WINDOWS_DS__" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "probe - 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Name="record" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=record - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "record.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "record.mak" CFG="record - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "record - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "record - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "record - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "record___Win32_Release" +# PROP BASE Intermediate_Dir "record___Win32_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_ASIO__" /D "__WINDOWS_DS__" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "record - 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Name="testall" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=testall - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "testall.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "testall.mak" CFG="testall - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "testall - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "testall - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "testall - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "testall___Win32_Release" +# PROP BASE Intermediate_Dir "testall___Win32_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_ASIO__" /D "__WINDOWS_DS__" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "testall - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "testall___Win32_Debug" +# PROP BASE Intermediate_Dir "testall___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_ASIO__" /D "__WINDOWS_DS__" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "testall - Win32 Release" +# Name "testall - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\asio\asio.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\asio\asiodrivers.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\asio\asiolist.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\asio\iasiothiscallresolver.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\RtAudio.cpp +# End Source File +# Begin Source File + +SOURCE=..\testall.cpp +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\asio\asio.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\asiodrivers.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\asiodrvr.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\asiolist.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\asiosys.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\ginclude.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\iasiodrv.h +# End Source File +# Begin Source File + +SOURCE=..\..\asio\iasiothiscallresolver.h +# End Source File +# Begin Source File + +SOURCE=..\..\RtAudio.h +# End Source File +# Begin Source File + +SOURCE=..\..\RtError.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project