From 0b16b7fef9abf7a2a853ba926c18968f25f266e5 Mon Sep 17 00:00:00 2001 From: Carl Hetherington Date: Wed, 5 Mar 2014 16:40:23 +0000 Subject: [PATCH] Another attempt to fix the race in dcpomatic_create. --- src/lib/job.cc | 25 +++++++------------------ src/lib/ui_signaller.h | 4 ++-- src/tools/dcpomatic_create.cc | 6 +++--- 3 files changed, 12 insertions(+), 23 deletions(-) diff --git a/src/lib/job.cc b/src/lib/job.cc index db9a9b215..52499b433 100644 --- a/src/lib/job.cc +++ b/src/lib/job.cc @@ -186,33 +186,22 @@ Job::paused () const void Job::set_state (State s) { - bool const finished = (s == FINISHED_OK || s == FINISHED_ERROR || s == FINISHED_CANCELLED); - - /* Do this first, so that we handle things that should happen on finish before the - * job is actually marked as such. This is important for callers that do: - * - * while (JobManager::work_to_do ()) { - * ui_signaller->ui_idle (); - * } - * - * as otherwise this loop can finish before the Finished handler has been executed - * (job finishes, calls set_state(), this sets the state and sets a pending signal - * for Finished, but this is never called as a ui_idle() never happens as work_to_do() - * is now false). - */ - if (finished && ui_signaller) { - ui_signaller->emit (boost::bind (boost::ref (Finished))); - } + bool finished = false; { boost::mutex::scoped_lock lm (_state_mutex); _state = s; - if (finished) { + if (_state == FINISHED_OK || _state == FINISHED_ERROR || _state == FINISHED_CANCELLED) { _ran_for = elapsed_time (); + finished = true; _sub_name.clear (); } } + + if (finished && ui_signaller) { + ui_signaller->emit (boost::bind (boost::ref (Finished))); + } } /** @return Time (in seconds) that this sub-job has been running */ diff --git a/src/lib/ui_signaller.h b/src/lib/ui_signaller.h index 7e0f57513..1d62547f6 100644 --- a/src/lib/ui_signaller.h +++ b/src/lib/ui_signaller.h @@ -55,8 +55,8 @@ public: } /** Call this in the UI when it is idle */ - void ui_idle () { - _service.poll (); + size_t ui_idle () { + return _service.poll (); } /** This should wake the UI and make it call ui_idle() */ diff --git a/src/tools/dcpomatic_create.cc b/src/tools/dcpomatic_create.cc index 36e04120e..a49780276 100644 --- a/src/tools/dcpomatic_create.cc +++ b/src/tools/dcpomatic_create.cc @@ -182,9 +182,9 @@ main (int argc, char* argv[]) } JobManager* jm = JobManager::instance (); - while (jm->work_to_do ()) { - ui_signaller->ui_idle (); - } + + while (jm->work_to_do ()) {} + while (ui_signaller->ui_idle() > 0) {} ContentList content = film->content (); for (ContentList::iterator i = content.begin(); i != content.end(); ++i) { -- 2.30.2