#define __gtk_ardour_crossfade_view_h__
#include <vector>
-#include <libgnomecanvasmm.h>
#include "pbd/signals.h"
#include "ardour/crossfade.h"
class RouteTimeAxisView;
class AudioRegionView;
+namespace ArdourCanvas {
+ class PolyLine;
+}
+
class CrossfadeView : public TimeAxisViewItem
{
public:
- CrossfadeView (ArdourCanvas::Group*,
- RouteTimeAxisView&,
- boost::shared_ptr<ARDOUR::Crossfade>,
- double initial_samples_per_unit,
- Gdk::Color& basic_color,
- AudioRegionView& leftview,
- AudioRegionView& rightview);
-
+ CrossfadeView (ArdourCanvas::Container*,
+ RouteTimeAxisView&,
+ boost::shared_ptr<ARDOUR::Crossfade>,
+ double initial_samples_per_pixel,
+ Gdk::Color& basic_color,
+ AudioRegionView& leftview,
+ AudioRegionView& rightview);
+
~CrossfadeView ();
boost::shared_ptr<ARDOUR::Crossfade> crossfade; // ok, let 'em have it
AudioRegionView& left_view; // and these too
AudioRegionView& right_view;
-
- void set_height (double);
-
+
+ void set_heights (double, double);
+
bool valid() const { return _valid; }
bool visible() const { return _visible; }
void set_valid (bool yn);
-
+
static PBD::Signal1<void,CrossfadeView*> CatchDeletion;
-
- AudioRegionView& upper_regionview () const;
-
+
void fake_hide ();
void hide ();
void show ();
void horizontal_position_changed ();
-
+
protected:
void reset_width_dependent_items (double pixel_width);
-
+
private:
bool _valid;
bool _visible;
- bool _all_in_view;
-
- ArdourCanvas::Line *fade_in;
- ArdourCanvas::Line *fade_out;
- ArdourCanvas::Item *active_button;
-
+ bool _all_in_view;
+ double _child_height;
+
+ ArdourCanvas::PolyLine *fade_in;
+ ArdourCanvas::PolyLine *fade_out;
+
void crossfade_changed (const PBD::PropertyChange&);
void crossfade_fades_changed ();
void active_changed ();