#include "editing.h"
+#include "i18n.h"
+
using namespace std;
// This involves some cpp magic. --taybin
#include "editing_syms.h"
return SnapToBar;
}
+
+#undef SNAPTYPE
+#define SNAPTYPE(s) N_(#s),
+const char *snaptypestrs[] = {
+ #include "editing_syms.h"
+ 0
+};
#undef SNAPTYPE
#define SNAPTYPE(a) /*empty*/
#include "editing_syms.h"
return SnapNormal;
}
+
+#undef SNAPMODE
+#define SNAPMODE(s) N_(#s),
+const char *snapmodestrs[] = {
+ #include "editing_syms.h"
+ 0
+};
#undef SNAPMODE
#define SNAPMODE(a) /*empty*/
+
// REGIONLISTSORTTYPE
#undef REGIONLISTSORTTYPE
#define REGIONLISTSORTTYPE(s) if (!strcmp(type, #s)) {return s;}
#include "editing_syms.h"
return ByName;
}
+
+#undef REGIONLISTSORTTYPE
+#define REGIONLISTSORTTYPE(s) N_(#s),
+const char *regionlistsorttypestrs[] = {
+ #include "editing_syms.h"
+ 0
+};
#undef REGIONLISTSORTTYPE
#define REGIONLISTSORTTYPE(a) /*empty*/
#include "editing_syms.h"
return MouseObject;
}
+
+#undef MOUSEMODE
+#define MOUSEMODE(s) N_(#s),
+const char *mousemodestrs[] = {
+ #include "editing_syms.h"
+ 0
+};
#undef MOUSEMODE
#define MOUSEMODE(a) /*empty*/
#include "editing_syms.h"
return ZoomFocusPlayhead;
}
+
+#undef ZOOMFOCUS
+#define ZOOMFOCUS(s) N_(#s),
+const char *zoomfocusstrs[] = {
+ #include "editing_syms.h"
+ 0
+};
#undef ZOOMFOCUS
#define ZOOMFOCUS(a) /*empty*/
#include "editing_syms.h"
return FollowPlayhead;
}
+
+#undef DISPLAYCONTROL
+#define DISPLAYCONTROL(s) N_(#s),
+const char *displaycontrolstrs[] = {
+ #include "editing_syms.h"
+ 0
+};
#undef DISPLAYCONTROL
#define DISPLAYCONTROL(a) /*empty*/
+//IMPORTMODE
+#undef IMPORTMODE
+#define IMPORTMODE(s) N_(#s),
+const char *importmodestrs[] = {
+ #include "editing_syms.h"
+ 0
+};
+#undef IMPORTMODE
+#define IMPORTMODE(a) /*empty*/
+
} // namespace Editing
+