class CrossfadeView;
class DragManager;
class GroupedButtons;
+class GUIObjectState;
class Marker;
class MidiRegionView;
class MixerStrip;
typedef std::pair<TimeAxisView*,XMLNode*> TAVState;
struct VisualState {
+ VisualState();
+ ~VisualState ();
double y_position;
double frames_per_unit;
- framepos_t leftmost_frame;
+ framepos_t leftmost_frame;
Editing::ZoomFocus zoom_focus;
- std::list<TAVState> track_states;
+ GUIObjectState* gui_state;
};
std::list<VisualState*> undo_visual_stack;