#include "canvas/canvas.h"
#include "actions.h"
+#include "ardour_ui.h"
#include "audio_region_view.h"
#include "audio_streamview.h"
#include "audio_time_axis.h"
}
}
+ //allow regions to snap to the video start (if any) as if it were a "region"
+ if (ARDOUR_UI::instance()->video_timeline) {
+ region_boundary_cache.push_back (ARDOUR_UI::instance()->video_timeline->get_video_start_offset());
+ }
+
std::pair<samplepos_t, samplepos_t> ext = session_gui_extents (false);
samplepos_t session_end = ext.second;