if (key->keyval == set_playhead_accel.accel_key && (int) key->state == set_playhead_accel.accel_mods) {
if (_session) {
get_pointer (x, y);
- _session->request_locate (_start + (samplepos_t) x / _x_scale, DoTheRightThing);
+ _session->request_locate (_start + (samplepos_t) x / _x_scale, RollIfAppropriate);
return true;
}
}