#include "port_matrix_row_labels.h"
#include "port_matrix.h"
#include "port_matrix_body.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
using namespace std;
(*i)->bundle,
(*i)->bundle->type_channel_to_overall (_matrix->type (), j)
);
-
+
render_channel_name (cr, background_colour (), c, 0, y, bc);
y += grid_spacing();
++M;
if (N == 0) {
y += grid_spacing ();
}
-
+
} else {
y += grid_spacing();
}