#include "rgb_macros.h"
#include "gui_thread.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
using namespace std;
using namespace ARDOUR;
_enable_display = true;
}
- set_height (trackview.current_height());
+ /* derived class calls set_height () including RegionView::set_height() in ::init() */
+ //set_height (trackview.current_height());
_region->PropertyChanged.connect (*this, invalidator (*this), boost::bind (&RegionView::region_changed, this, _1), gui_context());
- set_colors ();
-
- UIConfiguration::instance().ColorsChanged.connect (sigc::mem_fun (*this, &RegionView::color_handler));
+ /* derived class calls set_colors () including RegionView::set_colors() in ::init() */
+ //set_colors ();
+ //UIConfiguration::instance().ColorsChanged.connect (sigc::mem_fun (*this, &RegionView::color_handler));
/* XXX sync mark drag? */
}
if (what_changed.contains (ARDOUR::Properties::locked)) {
region_locked ();
}
- if (what_changed.contains (ARDOUR::Properties::locked)) {
- /* name will show locked status */
- region_renamed ();
- }
}
void
set_item_name (str, this);
set_name_text (str);
- reset_width_dependent_items (_pixel_width);
}
void
/* the color that will be used to show parts of regions that will not be heard */
uint32_t const non_playing_color = UIConfiguration::instance().color_mod ("covered region", "covered region base");
+
while (t < end) {
t++;
/* is this region is on top at time t? */
bool const new_me = (pl->top_unmuted_region_at (t) == _region);
-
/* finish off any old rect, if required */
if (cr && me != new_me) {
cr->set_x1 (trackview.editor().sample_to_pixel (t - position));
cr->set_fill_color (non_playing_color);
}
}
-
t = pl->find_next_region_boundary (t, 1);
if (t < 0) {
break;
me = new_me;
}
+ t = pl->find_next_region_boundary (t, 1);
+
if (cr) {
/* finish off the last rectangle */
cr->set_x1 (trackview.editor().sample_to_pixel (end - position));
}
bool
-RegionView::trim_front (framepos_t new_bound, bool no_overlap)
+RegionView::trim_front (framepos_t new_bound, bool no_overlap, const int32_t sub_num)
{
if (_region->locked()) {
return false;
framepos_t const pre_trim_first_frame = _region->first_frame();
- _region->trim_front ((framepos_t) (new_bound * speed));
+ const framepos_t speed_bound = (framepos_t) (new_bound * speed);
+
+ if (_region->position() == speed_bound) {
+ return false;
+ }
+
+ _region->trim_front (speed_bound, sub_num);
if (no_overlap) {
// Get the next region on the left of this region and shrink/expand it.
}
bool
-RegionView::trim_end (framepos_t new_bound, bool no_overlap)
+RegionView::trim_end (framepos_t new_bound, bool no_overlap, const int32_t sub_num)
{
if (_region->locked()) {
return false;
framepos_t const pre_trim_last_frame = _region->last_frame();
- _region->trim_end ((framepos_t) (new_bound * speed));
+ _region->trim_end ((framepos_t) (new_bound * speed), sub_num);
if (no_overlap) {
// Get the next region on the right of this region and shrink/expand it.
// Only trim region on the right if the last frame has gone beyond the right region's first frame.
if (region_right != 0 && (region_right->first_frame() < _region->last_frame() || regions_touching)) {
- region_right->trim_front (_region->last_frame() + 1);
+ region_right->trim_front (_region->last_frame() + 1, sub_num);
}
region_changed (ARDOUR::bounds_change);