new headless (GUI-free) version of ardour. run waf, cd headless and run ./hardev...
[ardour.git] / headless / load_session.cc
diff --git a/headless/load_session.cc b/headless/load_session.cc
new file mode 100644 (file)
index 0000000..20c83ed
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@@ -0,0 +1,199 @@
+#include <iostream>
+#include <cstdlib>
+#include <getopt.h>
+
+#include "pbd/failed_constructor.h"
+#include "pbd/error.h"
+#include "pbd/debug.h"
+
+#include "ardour/ardour.h"
+#include "ardour/audioengine.h"
+#include "ardour/session.h"
+
+#include "misc.h"
+
+using namespace std;
+using namespace ARDOUR;
+using namespace PBD;
+
+static const char* localedir = LOCALEDIR;
+
+TestReceiver test_receiver;
+
+/** @param dir Session directory.
+ *  @param state Session state file, without .ardour suffix.
+ */
+Session *
+load_session (string dir, string state)
+{
+       SessionEvent::create_per_thread_pool ("test", 512);
+
+       test_receiver.listen_to (error);
+       test_receiver.listen_to (info);
+       test_receiver.listen_to (fatal);
+       test_receiver.listen_to (warning);
+
+       AudioEngine* engine = AudioEngine::create ();
+
+       if (!engine->set_default_backend ()) {
+               std::cerr << "Cannot create Audio/MIDI engine\n";
+               ::exit (1);
+       }
+
+       init_post_engine ();
+
+       if (engine->start () != 0) {
+               std::cerr << "Cannot start Audio/MIDI engine\n";
+               ::exit (1);
+       }
+
+       Session* session = new Session (*engine, dir, state);
+       engine->set_session (session);
+       return session;
+}
+
+string session_name = "";
+string backend_client_name = "ardour";
+string backend_session_uuid;
+bool just_version = false;
+bool use_vst = true;
+bool try_hw_optimization = true;
+bool no_connect_ports = false;
+
+void
+print_help ()
+{
+       cout << "Usage: hardour [OPTIONS]... DIR SNAPSHOT_NAME\n\n"
+            << "  DIR                         Directory/Folder to load session from\n"
+            << "  SNAPSHOT_NAME               Name of session/snapshot to load (without .ardour at end\n"
+            << "  -v, --version               Show version information\n"
+            << "  -h, --help                  Print this message\n"
+            << "  -c, --name <name>           Use a specific backend client name, default is ardour\n"
+            << "  -d, --disable-plugins       Disable all plugins in an existing session\n"
+            << "  -D, --debug <options>       Set debug flags. Use \"-D list\" to see available options\n"
+            << "  -O, --no-hw-optimizations   Disable h/w specific optimizations\n"
+            << "  -P, --no-connect-ports      Do not connect any ports at startup\n"
+#ifdef WINDOWS_VST_SUPPORT
+            << "  -V, --novst                 Do not use VST support\n"
+#endif
+               ;
+}
+
+int main (int argc, char* argv[])
+{
+       const char *optstring = "vhdD:c:VOU:P";
+
+       const struct option longopts[] = {
+               { "version", 0, 0, 'v' },
+               { "help", 0, 0, 'h' },
+               { "disable-plugins", 1, 0, 'd' },
+               { "debug", 1, 0, 'D' },
+               { "name", 1, 0, 'c' },
+               { "novst", 0, 0, 'V' },
+               { "no-hw-optimizations", 0, 0, 'O' },
+               { "uuid", 1, 0, 'U' },
+               { "no-connect-ports", 0, 0, 'P' },
+               { 0, 0, 0, 0 }
+       };
+
+       int option_index = 0;
+       int c = 0;
+
+       while (1) {
+               c = getopt_long (argc, argv, optstring, longopts, &option_index);
+
+               if (c == -1) {
+                       break;
+               }
+
+               switch (c) {
+               case 0:
+                       break;
+
+               case 'v':
+                       just_version = true;
+                       break;
+
+               case 'h':
+                       print_help ();
+                       exit (0);
+                       break;
+
+               case 'c':
+                       backend_client_name = optarg;
+                       break;
+
+               case 'd':
+                       ARDOUR::Session::set_disable_all_loaded_plugins (true);
+                       break;
+
+               case 'D':
+                       if (PBD::parse_debug_options (optarg)) {
+                               ::exit (1);
+                       }
+                       break;
+
+               case 'O':
+                       try_hw_optimization = false;
+                       break;
+
+               case 'P':
+                       no_connect_ports = true;
+                       break;
+
+               case 'V':
+#ifdef WINDOWS_VST_SUPPORT
+                       use_vst = false;
+#endif /* WINDOWS_VST_SUPPORT */
+                       break;
+
+               case 'U':
+                       backend_session_uuid = optarg;
+                        break;
+
+               default:
+                       print_help ();
+                       ::exit (1);
+               }
+       }
+
+       if (argc < 3) {
+               print_help ();
+               ::exit (1);
+       }
+
+       if (!ARDOUR::init (false, true, localedir)) {
+               cerr << "Ardour failed to initialize\n" << endl;
+               ::exit (1);
+       }
+
+       Session* s = 0;
+       
+       try {
+               s = load_session (argv[optind], argv[optind+1]);
+       } catch (failed_constructor& e) {
+               cerr << "failed_constructor: " << e.what() << "\n";
+               exit (EXIT_FAILURE);
+       } catch (AudioEngine::PortRegistrationFailure& e) {
+               cerr << "PortRegistrationFailure: " << e.what() << "\n";
+               exit (EXIT_FAILURE);
+       } catch (exception& e) {
+               cerr << "exception: " << e.what() << "\n";
+               exit (EXIT_FAILURE);
+       } catch (...) {
+               cerr << "unknown exception.\n";
+               exit (EXIT_FAILURE);
+       }
+
+       s->request_transport_speed (1.0);
+       
+       sleep (-1);
+
+       AudioEngine::instance()->remove_session ();
+       delete s;
+       AudioEngine::instance()->stop ();
+
+       AudioEngine::destroy ();
+
+       return 0;
+}