#ifndef __ardour_midi_port_h__
#define __ardour_midi_port_h__
+#include "midi++/parser.h"
+
#include "ardour/port.h"
-#include "ardour/midi_buffer.h"
-#include "ardour/midi_state_tracker.h"
namespace ARDOUR {
+class MidiBuffer;
class MidiEngine;
-class MidiPort : public Port {
+class LIBARDOUR_API MidiPort : public Port {
public:
~MidiPort();
void transport_stopped ();
void realtime_locate ();
void reset ();
- void require_resolve ();
+ void require_resolve ();
bool input_active() const { return _input_active; }
void set_input_active (bool yn);
- Buffer& get_buffer (pframes_t nframes) {
- return get_midi_buffer (nframes);
- }
+ Buffer& get_buffer (pframes_t nframes);
MidiBuffer& get_midi_buffer (pframes_t nframes);
+ void set_always_parse (bool yn);
+ void set_trace_on (bool yn);
+
+ MIDI::Parser& self_parser() { return _self_parser; }
+
protected:
- friend class AudioEngine;
+ friend class PortManager;
MidiPort (const std::string& name, PortFlags);
bool _has_been_mixed_down;
bool _resolve_required;
bool _input_active;
-
- void resolve_notes (void* jack_buffer, MidiBuffer::TimeType when);
+ bool _always_parse;
+ bool _trace_on;
+
+ /* Naming this is tricky. AsyncMIDIPort inherits (for now, aug 2013) from
+ * both MIDI::Port, which has _parser, and this (ARDOUR::MidiPort). We
+ * need parsing support in this object, independently of what the
+ * MIDI::Port/AsyncMIDIPort stuff does. Rather than risk errors coming
+ * from not explicitly naming which _parser we want, we will call this
+ * _self_parser for now.
+ *
+ * Ultimately, MIDI::Port should probably go away or be fully integrated
+ * into this object, somehow.
+ */
+
+ MIDI::Parser _self_parser;
+
+ void resolve_notes (void* buffer, framepos_t when);
};
} // namespace ARDOUR