virtual int no_roll (pframes_t nframes, framepos_t start_frame, framepos_t end_frame,
bool state_changing);
- int silent_roll (pframes_t nframes, framepos_t start_frame, framepos_t end_frame,
- bool& need_butler);
-
virtual int roll (pframes_t nframes, framepos_t start_frame, framepos_t end_frame,
int declick, bool& need_butler) = 0;