/*
- Copyright (C) 2004 Paul Davis
+ Copyright (C) 2004 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include <string>
#include <dlfcn.h>
-#include <sigc++/signal.h>
-#include "pbd/stateful.h"
-#include <jack/types.h>
+#include "pbd/stateful.h"
#include "ardour/plugin.h"
struct _FSTHandle;
~VSTPlugin ();
/* Plugin interface */
-
+
std::string unique_id() const;
const char * label() const;
const char * name() const;
const char * maker() const;
uint32_t parameter_count() const;
float default_value (uint32_t port);
- nframes_t signal_latency() const;
+ framecnt_t signal_latency() const;
void set_parameter (uint32_t port, float val);
float get_parameter (uint32_t port) const;
int get_parameter_descriptor (uint32_t which, ParameterDescriptor&) const;
uint32_t nth_parameter (uint32_t port, bool& ok) const;
void activate ();
void deactivate ();
- void set_block_size (nframes_t nframes);
+ int set_block_size (pframes_t);
int connect_and_run (BufferSet&,
ChanMapping in, ChanMapping out,
- nframes_t nframes, nframes_t offset);
+ pframes_t nframes, framecnt_t offset);
std::string describe_parameter (Evoral::Parameter);
std::string state_node_name() const { return "vst"; }
bool parameter_is_input(uint32_t i) const { return true; }
bool parameter_is_output(uint32_t i) const { return false; }
- bool load_preset (const std::string preset_label );
- bool save_preset (std::string name);
+ bool load_preset (PresetRecord);
+ int first_user_preset_index () const;
bool has_editor () const;
- XMLNode& get_state();
- int set_state(const XMLNode& node);
+ int set_state (XMLNode const &, int);
+
+ AEffect * plugin () const { return _plugin; }
+ FST * fst () const { return _fst; }
- AEffect* plugin() const { return _plugin; }
- FST* fst() const { return _fst; }
+private:
+ void do_remove_preset (std::string name);
+ std::string do_save_preset (std::string name);
+ gchar* get_chunk (bool) const;
+ int set_chunk (gchar const *, bool);
+ XMLTree * presets_tree () const;
+ std::string presets_file () const;
+ void find_presets ();
+ bool load_user_preset (PresetRecord);
+ bool load_plugin_preset (PresetRecord);
+ void add_state (XMLNode *) const;
- private:
FSTHandle* handle;
FST* _fst;
AEffect* _plugin;
class VSTPluginInfo : public PluginInfo
{
public:
- VSTPluginInfo () {}
+ VSTPluginInfo ();
~VSTPluginInfo () {}
-
+
PluginPtr load (Session& session);
};