struct _VSTState * next;
pthread_mutex_t lock;
+ pthread_mutex_t state_lock;
pthread_cond_t window_status_change;
pthread_cond_t plugin_dispatcher_called;
pthread_cond_t window_created;
void init () {
pthread_mutex_init (&lock, 0);
+ pthread_mutex_init (&state_lock, 0);
pthread_cond_init (&window_status_change, 0);
pthread_cond_init (&plugin_dispatcher_called, 0);
pthread_cond_init (&window_created, 0);