/*
- Copyright (C) 2001 Paul Davis
+ Copyright (C) 2001 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- $Id$
*/
#include <glibmm/thread.h>
-#include <ardour/audio_diskstream.h>
-#include <ardour/audioregion.h>
-#include <ardour/route.h>
-#include <ardour/session.h>
-#include <ardour/auditioner.h>
-#include <ardour/audioplaylist.h>
-#include <ardour/panner.h>
-#include <ardour/data_type.h>
+#include "pbd/error.h"
+
+#include "ardour/audio_diskstream.h"
+#include "ardour/audioregion.h"
+#include "ardour/audioengine.h"
+#include "ardour/delivery.h"
+#include "ardour/route.h"
+#include "ardour/session.h"
+#include "ardour/auditioner.h"
+#include "ardour/audioplaylist.h"
+#include "ardour/panner.h"
+#include "ardour/data_type.h"
+#include "ardour/region_factory.h"
using namespace std;
using namespace ARDOUR;
+using namespace PBD;
+
+#include "i18n.h"
Auditioner::Auditioner (Session& s)
: AudioTrack (s, "auditioner", Route::Hidden)
{
- string left = Config->get_auditioner_output_left();
- string right = Config->get_auditioner_output_right();
-
+ string left = _session.config.get_auditioner_output_left();
+ string right = _session.config.get_auditioner_output_right();
+
+ if (left == "default") {
+ left = _session.engine().get_nth_physical_output (DataType::AUDIO, 0);
+ }
+
+ if (right == "default") {
+ right = _session.engine().get_nth_physical_output (DataType::AUDIO, 1);
+ }
+
if ((left.length() == 0) && (right.length() == 0)) {
+ warning << _("no outputs available for auditioner - manual connection required") << endmsg;
return;
}
- defer_pan_reset ();
+ _main_outs->defer_pan_reset ();
if (left.length()) {
- add_output_port (left, this, DataType::AUDIO);
+ _output->add_port (left, this, DataType::AUDIO);
}
if (right.length()) {
- audio_diskstream().add_channel();
- add_output_port (right, this, DataType::AUDIO);
+ audio_diskstream()->add_channel (1);
+ _output->add_port (right, this, DataType::AUDIO);
}
- allow_pan_reset ();
-
- IO::output_changed.connect (mem_fun (*this, &Auditioner::output_changed));
+ _main_outs->allow_pan_reset ();
+ _main_outs->reset_panner ();
+
+ _output->changed.connect (*this, boost::bind (&Auditioner::output_changed, this, _1, _2));
- the_region = 0;
+ the_region.reset ((AudioRegion*) 0);
g_atomic_int_set (&_active, 0);
}
Auditioner::prepare_playlist ()
{
// FIXME auditioner is still audio-only
- AudioPlaylist* const apl = dynamic_cast<AudioPlaylist*>(_diskstream->playlist());
+ boost::shared_ptr<AudioPlaylist> apl = boost::dynamic_pointer_cast<AudioPlaylist>(_diskstream->playlist());
assert(apl);
- apl->clear (false, false);
+ apl->clear ();
return *apl;
}
/* force a panner reset now that we have all channels */
- _panner->reset (n_outputs(), _diskstream->n_channels());
+ _main_outs->panner()->reset (n_outputs().n_audio(), _diskstream->n_channels().n_audio());
g_atomic_int_set (&_active, 1);
}
void
-Auditioner::audition_region (AudioRegion& region)
+Auditioner::audition_region (boost::shared_ptr<Region> region)
{
if (g_atomic_int_get (&_active)) {
/* don't go via session for this, because we are going
cancel_audition ();
}
+ if (boost::dynamic_pointer_cast<AudioRegion>(region) == 0) {
+ error << _("Auditioning of non-audio regions not yet supported") << endmsg;
+ return;
+ }
+
Glib::Mutex::Lock lm (lock);
- the_region = new AudioRegion (region);
- the_region->set_position (0, this);
+ /* copy it */
- _diskstream->playlist()->clear (true, false);
- _diskstream->playlist()->add_region (*the_region, 0, 1, false);
+ boost::shared_ptr<AudioRegion> the_region (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (region)));
+ the_region->set_position (0, this);
- while (_diskstream->n_channels() < the_region->n_channels()) {
- audio_diskstream().add_channel ();
- }
+ _diskstream->playlist()->drop_regions ();
+ _diskstream->playlist()->add_region (the_region, 0, 1);
- while (_diskstream->n_channels() > the_region->n_channels()) {
- audio_diskstream().remove_channel ();
+ if (_diskstream->n_channels().n_audio() < the_region->n_channels()) {
+ audio_diskstream()->add_channel (the_region->n_channels() - _diskstream->n_channels().n_audio());
+ } else if (_diskstream->n_channels().n_audio() > the_region->n_channels()) {
+ audio_diskstream()->remove_channel (_diskstream->n_channels().n_audio() - the_region->n_channels());
}
/* force a panner reset now that we have all channels */
- _panner->reset (n_outputs(), _diskstream->n_channels());
+ _main_outs->reset_panner();
length = the_region->length();
- _diskstream->seek (0);
- current_frame = 0;
+
+ int dir;
+ nframes_t offset = the_region->sync_offset (dir);
+
+ /* can't audition from a negative sync point */
+
+ if (dir < 0) {
+ offset = 0;
+ }
+
+ _diskstream->seek (offset);
+ current_frame = offset;
+
g_atomic_int_set (&_active, 1);
}
int
-Auditioner::play_audition (jack_nframes_t nframes)
+Auditioner::play_audition (nframes_t nframes)
{
bool need_butler;
- jack_nframes_t this_nframes;
+ nframes_t this_nframes;
int ret;
if (g_atomic_int_get (&_active) == 0) {
- silence (nframes, 0);
+ silence (nframes);
return 0;
}
_diskstream->prepare ();
- if ((ret = roll (this_nframes, current_frame, current_frame + nframes, 0, false, false, false)) != 0) {
- silence (nframes, 0);
+ if ((ret = roll (this_nframes, current_frame, current_frame + nframes, false, false, false)) != 0) {
+ silence (nframes);
return ret;
}
}
void
-Auditioner::output_changed (IOChange change, void* src)
+Auditioner::output_changed (IOChange change, void* /*src*/)
{
+ string phys;
+
if (change & ConnectionsChanged) {
- const char ** connections;
- connections = output (0)->get_connections ();
- if (connections) {
- Config->set_auditioner_output_left (connections[0]);
- free (connections);
+ vector<string> connections;
+ if (_output->nth (0)->get_connections (connections)) {
+ phys = _session.engine().get_nth_physical_output (DataType::AUDIO, 0);
+ if (phys != connections[0]) {
+ _session.config.set_auditioner_output_left (connections[0]);
+ } else {
+ _session.config.set_auditioner_output_left ("default");
+ }
+ } else {
+ _session.config.set_auditioner_output_left ("");
}
-
- connections = output (1)->get_connections ();
- if (connections) {
- Config->set_auditioner_output_right (connections[0]);
- free (connections);
+
+ connections.clear ();
+
+ if (_output->nth (1)->get_connections (connections)) {
+ phys = _session.engine().get_nth_physical_output (DataType::AUDIO, 1);
+ if (phys != connections[0]) {
+ _session.config.set_auditioner_output_right (connections[0]);
+ } else {
+ _session.config.set_auditioner_output_right ("default");
+ }
+ } else {
+ _session.config.set_auditioner_output_right ("");
}
}
}