}
if (right.length()) {
- audio_diskstream().add_channel();
+ audio_diskstream()->add_channel();
add_output_port (right, this, DataType::AUDIO);
}
_diskstream->playlist()->add_region (*the_region, 0, 1, false);
while (_diskstream->n_channels().get(DataType::AUDIO) < the_region->n_channels()) {
- audio_diskstream().add_channel ();
+ audio_diskstream()->add_channel ();
}
while (_diskstream->n_channels().get(DataType::AUDIO) > the_region->n_channels()) {
- audio_diskstream().remove_channel ();
+ audio_diskstream()->remove_channel ();
}
/* force a panner reset now that we have all channels */