optimize some performance bottlenecks; remove jack_nframes_t that crept back into...
[ardour.git] / libs / ardour / buffer_set.cc
index bbbf7e3b8612e19486e7d962e084659810f417e3..24af224845e08165e3d3f38761d49002a8c9fe4f 100644 (file)
@@ -151,7 +151,7 @@ BufferSet::buffer_capacity(DataType type) const
 
 // FIXME: make 'in' const
 void
-BufferSet::read_from(BufferSet& in, jack_nframes_t nframes, jack_nframes_t offset)
+BufferSet::read_from(BufferSet& in, nframes_t nframes, nframes_t offset)
 {
        assert(available() >= in.count());